| G_block_80 vs King | 118–114 | 50.86% |
| G_block_80 vs Law | 116–73 | 61.38% |
| G_block_80 vs Jin | 80–104 | 43.48% |
| G_block_80 vs Paul | 99–79 | 55.62% |
| G_block_80 vs Kazuya | 82–93 | 46.86% |
| G_block_80 vs Bryan | 70–100 | 41.18% |
| G_block_80 vs Dragunov | 57–72 | 44.19% |
| G_block_80 vs Hwoarang | 59–55 | 51.75% |
| G_block_80 vs Steve | 46–51 | 47.42% |
| G_block_80 vs Heihachi | 45–49 | 47.87% |
| G_block_80 vs Reina | 40–44 | 47.62% |
| G_block_80 vs Nina | 30–50 | 37.50% |
| G_block_80 vs Eddy | 36–36 | 50.00% |
| G_block_80 vs Devil Jin | 37–32 | 53.62% |
| G_block_80 vs Yoshimitsu | 35–31 | 53.03% |
| G_block_80 vs Clive | 30–29 | 50.85% |
| G_block_80 vs Victor | 22–32 | 40.74% |
| G_block_80 vs Lee | 22–31 | 41.51% |
| G_block_80 vs Azucena | 21–31 | 40.38% |
| G_block_80 vs Feng | 21–30 | 41.18% |
| G_block_80 vs Lili | 19–20 | 48.72% |
| G_block_80 vs Armor King | 20–17 | 54.05% |
| G_block_80 vs Kuma | 17–17 | 50.00% |
| G_block_80 vs Shaheen | 16–17 | 48.48% |
| G_block_80 vs Claudio | 9–23 | 28.12% |
| G_block_80 vs Anna | 13–19 | 40.62% |
| G_block_80 vs Jun | 14–17 | 45.16% |
| G_block_80 vs Asuka | 13–17 | 43.33% |
| G_block_80 vs Lars | 13–17 | 43.33% |
| G_block_80 vs Alisa | 11–18 | 37.93% |
| G_block_80 vs Fahkumram | 15–13 | 53.57% |
| G_block_80 vs Xiaoyu | 7–16 | 30.43% |
| G_block_80 vs Leroy | 10–9 | 52.63% |
| G_block_80 vs Leo | 8–8 | 50.00% |
| G_block_80 vs Jack-8 | 8–7 | 53.33% |
| G_block_80 vs Lidia | 2–10 | 16.67% |
| G_block_80 vs Raven | 6–5 | 54.55% |
| G_block_80 vs Zafina | 3–7 | 30.00% |
| G_block_80 vs Miary Zo | 2–3 | 40.00% |
| G_block_80 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.