| KOGVaughn vs Kazuya | 219–161 | 57.63% |
| KOGVaughn vs Jin | 216–140 | 60.67% |
| KOGVaughn vs Bryan | 176–143 | 55.17% |
| KOGVaughn vs Hwoarang | 217–98 | 68.89% |
| KOGVaughn vs King | 180–104 | 63.38% |
| KOGVaughn vs Steve | 164–102 | 61.65% |
| KOGVaughn vs Dragunov | 141–105 | 57.32% |
| KOGVaughn vs Devil Jin | 159–76 | 67.66% |
| KOGVaughn vs Reina | 113–120 | 48.50% |
| KOGVaughn vs Law | 127–86 | 59.62% |
| KOGVaughn vs Yoshimitsu | 124–88 | 58.49% |
| KOGVaughn vs Azucena | 113–92 | 55.12% |
| KOGVaughn vs Paul | 121–81 | 59.90% |
| KOGVaughn vs Lars | 126–71 | 63.96% |
| KOGVaughn vs Lili | 106–89 | 54.36% |
| KOGVaughn vs Lee | 86–89 | 49.14% |
| KOGVaughn vs Leo | 98–70 | 58.33% |
| KOGVaughn vs Heihachi | 74–81 | 47.74% |
| KOGVaughn vs Feng | 94–52 | 64.38% |
| KOGVaughn vs Victor | 85–59 | 59.03% |
| KOGVaughn vs Jun | 81–55 | 59.56% |
| KOGVaughn vs Nina | 73–57 | 56.15% |
| KOGVaughn vs Raven | 70–57 | 55.12% |
| KOGVaughn vs Claudio | 61–64 | 48.80% |
| KOGVaughn vs Asuka | 72–50 | 59.02% |
| KOGVaughn vs Zafina | 81–41 | 66.39% |
| KOGVaughn vs Jack-8 | 61–48 | 55.96% |
| KOGVaughn vs Xiaoyu | 67–41 | 62.04% |
| KOGVaughn vs Leroy | 56–40 | 58.33% |
| KOGVaughn vs Fahkumram | 51–38 | 57.30% |
| KOGVaughn vs Alisa | 46–34 | 57.50% |
| KOGVaughn vs Shaheen | 43–36 | 54.43% |
| KOGVaughn vs Eddy | 36–40 | 47.37% |
| KOGVaughn vs Kuma | 44–28 | 61.11% |
| KOGVaughn vs Anna | 41–27 | 60.29% |
| KOGVaughn vs Lidia | 29–38 | 43.28% |
| KOGVaughn vs Clive | 15–22 | 40.54% |
| KOGVaughn vs Armor King | 19–18 | 51.35% |
| KOGVaughn vs Panda | 18–18 | 50.00% |
| KOGVaughn vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.