| cut_and_cut vs Hwoarang | 77–58 | 57.04% |
| cut_and_cut vs Bryan | 65–53 | 55.08% |
| cut_and_cut vs Kazuya | 74–44 | 62.71% |
| cut_and_cut vs Dragunov | 58–49 | 54.21% |
| cut_and_cut vs Paul | 58–34 | 63.04% |
| cut_and_cut vs Reina | 42–45 | 48.28% |
| cut_and_cut vs King | 52–34 | 60.47% |
| cut_and_cut vs Jin | 37–38 | 49.33% |
| cut_and_cut vs Steve | 50–23 | 68.49% |
| cut_and_cut vs Azucena | 45–25 | 64.29% |
| cut_and_cut vs Lili | 39–30 | 56.52% |
| cut_and_cut vs Victor | 36–28 | 56.25% |
| cut_and_cut vs Asuka | 31–32 | 49.21% |
| cut_and_cut vs Claudio | 31–29 | 51.67% |
| cut_and_cut vs Feng | 31–27 | 53.45% |
| cut_and_cut vs Heihachi | 28–29 | 49.12% |
| cut_and_cut vs Leroy | 29–24 | 54.72% |
| cut_and_cut vs Yoshimitsu | 35–16 | 68.63% |
| cut_and_cut vs Devil Jin | 24–26 | 48.00% |
| cut_and_cut vs Nina | 22–28 | 44.00% |
| cut_and_cut vs Lars | 22–25 | 46.81% |
| cut_and_cut vs Jun | 20–23 | 46.51% |
| cut_and_cut vs Law | 21–21 | 50.00% |
| cut_and_cut vs Jack-8 | 21–21 | 50.00% |
| cut_and_cut vs Raven | 21–18 | 53.85% |
| cut_and_cut vs Armor King | 22–17 | 56.41% |
| cut_and_cut vs Shaheen | 21–16 | 56.76% |
| cut_and_cut vs Lee | 23–14 | 62.16% |
| cut_and_cut vs Kuma | 18–15 | 54.55% |
| cut_and_cut vs Eddy | 12–21 | 36.36% |
| cut_and_cut vs Leo | 14–18 | 43.75% |
| cut_and_cut vs Alisa | 13–19 | 40.62% |
| cut_and_cut vs Miary Zo | 19–12 | 61.29% |
| cut_and_cut vs Lidia | 14–16 | 46.67% |
| cut_and_cut vs Xiaoyu | 14–15 | 48.28% |
| cut_and_cut vs Panda | 4–9 | 30.77% |
| cut_and_cut vs Zafina | 4–5 | 44.44% |
| cut_and_cut vs Fahkumram | 4–5 | 44.44% |
| cut_and_cut vs Clive | 5–1 | 83.33% |
| cut_and_cut vs Anna | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.