| SlickMoneyGoonR vs Steve | 35–26 | 57.38% |
| SlickMoneyGoonR vs Kazuya | 29–27 | 51.79% |
| SlickMoneyGoonR vs King | 31–20 | 60.78% |
| SlickMoneyGoonR vs Jin | 32–18 | 64.00% |
| SlickMoneyGoonR vs Fahkumram | 24–21 | 53.33% |
| SlickMoneyGoonR vs Hwoarang | 13–22 | 37.14% |
| SlickMoneyGoonR vs Reina | 19–16 | 54.29% |
| SlickMoneyGoonR vs Bryan | 15–17 | 46.88% |
| SlickMoneyGoonR vs Armor King | 16–13 | 55.17% |
| SlickMoneyGoonR vs Law | 13–15 | 46.43% |
| SlickMoneyGoonR vs Dragunov | 13–14 | 48.15% |
| SlickMoneyGoonR vs Victor | 13–14 | 48.15% |
| SlickMoneyGoonR vs Lili | 7–17 | 29.17% |
| SlickMoneyGoonR vs Heihachi | 6–18 | 25.00% |
| SlickMoneyGoonR vs Miary Zo | 10–13 | 43.48% |
| SlickMoneyGoonR vs Azucena | 5–16 | 23.81% |
| SlickMoneyGoonR vs Lee | 3–13 | 18.75% |
| SlickMoneyGoonR vs Paul | 9–6 | 60.00% |
| SlickMoneyGoonR vs Jun | 6–8 | 42.86% |
| SlickMoneyGoonR vs Clive | 6–8 | 42.86% |
| SlickMoneyGoonR vs Asuka | 6–7 | 46.15% |
| SlickMoneyGoonR vs Devil Jin | 1–12 | 7.69% |
| SlickMoneyGoonR vs Eddy | 2–11 | 15.38% |
| SlickMoneyGoonR vs Yoshimitsu | 6–6 | 50.00% |
| SlickMoneyGoonR vs Jack-8 | 5–5 | 50.00% |
| SlickMoneyGoonR vs Kuma | 5–5 | 50.00% |
| SlickMoneyGoonR vs Anna | 7–3 | 70.00% |
| SlickMoneyGoonR vs Leroy | 5–4 | 55.56% |
| SlickMoneyGoonR vs Panda | 3–3 | 50.00% |
| SlickMoneyGoonR vs Xiaoyu | 3–2 | 60.00% |
| SlickMoneyGoonR vs Feng | 0–5 | 0.00% |
| SlickMoneyGoonR vs Lars | 2–3 | 40.00% |
| SlickMoneyGoonR vs Claudio | 2–3 | 40.00% |
| SlickMoneyGoonR vs Nina | 3–2 | 60.00% |
| SlickMoneyGoonR vs Raven | 3–1 | 75.00% |
| SlickMoneyGoonR vs Alisa | 0–3 | 0.00% |
| SlickMoneyGoonR vs Shaheen | 1–2 | 33.33% |
| SlickMoneyGoonR vs Lidia | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.