Name history
LCEP_Impact | |
Freddy Fazbear | |
Strive | |
Pilebunker | |
Nagoriyuki | |
Taiten Kusunoki | |
I lived, kisama | |
2,1,4 | |
I Lived |
LCEP_Impact vs Heihachi | 207–241 | 46.21% |
LCEP_Impact vs Kazuya | 219–188 | 53.81% |
LCEP_Impact vs Jin | 178–192 | 48.11% |
LCEP_Impact vs Bryan | 165–154 | 51.72% |
LCEP_Impact vs King | 175–120 | 59.32% |
LCEP_Impact vs Reina | 122–133 | 47.84% |
LCEP_Impact vs Hwoarang | 143–103 | 58.13% |
LCEP_Impact vs Paul | 138–101 | 57.74% |
LCEP_Impact vs Devil Jin | 115–109 | 51.34% |
LCEP_Impact vs Dragunov | 115–95 | 54.76% |
LCEP_Impact vs Lee | 106–78 | 57.61% |
LCEP_Impact vs Law | 101–82 | 55.19% |
LCEP_Impact vs Steve | 88–95 | 48.09% |
LCEP_Impact vs Yoshimitsu | 97–73 | 57.06% |
LCEP_Impact vs Lars | 82–79 | 50.93% |
LCEP_Impact vs Nina | 92–49 | 65.25% |
LCEP_Impact vs Lili | 79–61 | 56.43% |
LCEP_Impact vs Azucena | 77–61 | 55.80% |
LCEP_Impact vs Leo | 60–74 | 44.78% |
LCEP_Impact vs Jack-8 | 70–57 | 55.12% |
LCEP_Impact vs Asuka | 75–52 | 59.06% |
LCEP_Impact vs Xiaoyu | 73–50 | 59.35% |
LCEP_Impact vs Lidia | 53–68 | 43.80% |
LCEP_Impact vs Victor | 55–54 | 50.46% |
LCEP_Impact vs Eddy | 58–50 | 53.70% |
LCEP_Impact vs Jun | 43–64 | 40.19% |
LCEP_Impact vs Claudio | 51–53 | 49.04% |
LCEP_Impact vs Alisa | 43–58 | 42.57% |
LCEP_Impact vs Feng | 46–54 | 46.00% |
LCEP_Impact vs Raven | 52–45 | 53.61% |
LCEP_Impact vs Shaheen | 54–42 | 56.25% |
LCEP_Impact vs Kuma | 53–36 | 59.55% |
LCEP_Impact vs Zafina | 45–43 | 51.14% |
LCEP_Impact vs Clive | 34–44 | 43.59% |
LCEP_Impact vs Leroy | 35–37 | 48.61% |
LCEP_Impact vs Panda | 16–19 | 45.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.