| devourfgc vs Kazuya | 263–221 | 54.34% |
| devourfgc vs Bryan | 267–184 | 59.20% |
| devourfgc vs Jin | 214–146 | 59.44% |
| devourfgc vs King | 227–130 | 63.59% |
| devourfgc vs Hwoarang | 213–117 | 64.55% |
| devourfgc vs Steve | 186–119 | 60.98% |
| devourfgc vs Reina | 172–125 | 57.91% |
| devourfgc vs Heihachi | 156–119 | 56.73% |
| devourfgc vs Paul | 139–122 | 53.26% |
| devourfgc vs Lee | 146–115 | 55.94% |
| devourfgc vs Dragunov | 136–108 | 55.74% |
| devourfgc vs Clive | 151–91 | 62.40% |
| devourfgc vs Law | 156–84 | 65.00% |
| devourfgc vs Lili | 127–106 | 54.51% |
| devourfgc vs Armor King | 128–100 | 56.14% |
| devourfgc vs Azucena | 112–112 | 50.00% |
| devourfgc vs Yoshimitsu | 122–92 | 57.01% |
| devourfgc vs Lars | 106–94 | 53.00% |
| devourfgc vs Asuka | 98–88 | 52.69% |
| devourfgc vs Devil Jin | 99–83 | 54.40% |
| devourfgc vs Lidia | 87–87 | 50.00% |
| devourfgc vs Jun | 95–78 | 54.91% |
| devourfgc vs Fahkumram | 97–64 | 60.25% |
| devourfgc vs Feng | 81–78 | 50.94% |
| devourfgc vs Claudio | 78–78 | 50.00% |
| devourfgc vs Xiaoyu | 96–59 | 61.94% |
| devourfgc vs Jack-8 | 92–61 | 60.13% |
| devourfgc vs Nina | 88–60 | 59.46% |
| devourfgc vs Leo | 57–74 | 43.51% |
| devourfgc vs Victor | 65–66 | 49.62% |
| devourfgc vs Raven | 60–63 | 48.78% |
| devourfgc vs Leroy | 53–55 | 49.07% |
| devourfgc vs Eddy | 60–46 | 56.60% |
| devourfgc vs Kuma | 63–40 | 61.17% |
| devourfgc vs Alisa | 58–40 | 59.18% |
| devourfgc vs Shaheen | 44–43 | 50.57% |
| devourfgc vs Zafina | 31–43 | 41.89% |
| devourfgc vs Anna | 32–33 | 49.23% |
| devourfgc vs Miary Zo | 30–30 | 50.00% |
| devourfgc vs Panda | 17–20 | 45.95% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.