| MiyagiKilla vs Kazuya | 99–74–1 | 57.23% |
| MiyagiKilla vs Bryan | 71–41 | 63.39% |
| MiyagiKilla vs Jin | 62–32 | 65.96% |
| MiyagiKilla vs Heihachi | 52–34 | 60.47% |
| MiyagiKilla vs Paul | 42–28 | 60.00% |
| MiyagiKilla vs Law | 40–30 | 57.14% |
| MiyagiKilla vs King | 29–37 | 43.94% |
| MiyagiKilla vs Dragunov | 36–25 | 59.02% |
| MiyagiKilla vs Hwoarang | 35–21 | 62.50% |
| MiyagiKilla vs Devil Jin | 30–22 | 57.69% |
| MiyagiKilla vs Armor King | 35–17 | 67.31% |
| MiyagiKilla vs Lili | 27–22 | 55.10% |
| MiyagiKilla vs Reina | 27–17 | 61.36% |
| MiyagiKilla vs Fahkumram | 26–14 | 65.00% |
| MiyagiKilla vs Steve | 24–15 | 61.54% |
| MiyagiKilla vs Jun | 16–19 | 45.71% |
| MiyagiKilla vs Lidia | 23–9 | 71.88% |
| MiyagiKilla vs Yoshimitsu | 17–14 | 54.84% |
| MiyagiKilla vs Nina | 13–18 | 41.94% |
| MiyagiKilla vs Claudio | 18–11 | 62.07% |
| MiyagiKilla vs Lee | 9–20 | 31.03% |
| MiyagiKilla vs Feng | 11–16 | 40.74% |
| MiyagiKilla vs Azucena | 14–10 | 58.33% |
| MiyagiKilla vs Asuka | 11–11 | 50.00% |
| MiyagiKilla vs Leroy | 14–8 | 63.64% |
| MiyagiKilla vs Victor | 15–5 | 75.00% |
| MiyagiKilla vs Lars | 8–11 | 42.11% |
| MiyagiKilla vs Jack-8 | 10–8 | 55.56% |
| MiyagiKilla vs Alisa | 13–5 | 72.22% |
| MiyagiKilla vs Shaheen | 11–7 | 61.11% |
| MiyagiKilla vs Miary Zo | 12–6 | 66.67% |
| MiyagiKilla vs Xiaoyu | 9–8 | 52.94% |
| MiyagiKilla vs Eddy | 13–3 | 81.25% |
| MiyagiKilla vs Anna | 6–8 | 42.86% |
| MiyagiKilla vs Leo | 7–6 | 53.85% |
| MiyagiKilla vs Clive | 5–8 | 38.46% |
| MiyagiKilla vs Raven | 9–3 | 75.00% |
| MiyagiKilla vs Zafina | 4–2 | 66.67% |
| MiyagiKilla vs Panda | 2–2 | 50.00% |
| MiyagiKilla vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.