| Hey bookie vs Jin | 49–39 | 55.68% |
| Hey bookie vs Kazuya | 38–25 | 60.32% |
| Hey bookie vs King | 32–15 | 68.09% |
| Hey bookie vs Bryan | 22–21 | 51.16% |
| Hey bookie vs Reina | 25–10 | 71.43% |
| Hey bookie vs Law | 18–16 | 52.94% |
| Hey bookie vs Steve | 23–11 | 67.65% |
| Hey bookie vs Fahkumram | 25–7 | 78.12% |
| Hey bookie vs Paul | 16–14 | 53.33% |
| Hey bookie vs Hwoarang | 20–10 | 66.67% |
| Hey bookie vs Lili | 14–13 | 51.85% |
| Hey bookie vs Eddy | 19–8 | 70.37% |
| Hey bookie vs Asuka | 19–7 | 73.08% |
| Hey bookie vs Heihachi | 19–7 | 73.08% |
| Hey bookie vs Dragunov | 22–3 | 88.00% |
| Hey bookie vs Armor King | 17–8 | 68.00% |
| Hey bookie vs Jun | 16–8 | 66.67% |
| Hey bookie vs Azucena | 16–8 | 66.67% |
| Hey bookie vs Victor | 20–4 | 83.33% |
| Hey bookie vs Yoshimitsu | 14–8 | 63.64% |
| Hey bookie vs Feng | 15–6 | 71.43% |
| Hey bookie vs Lars | 12–8 | 60.00% |
| Hey bookie vs Clive | 15–5 | 75.00% |
| Hey bookie vs Xiaoyu | 11–8 | 57.89% |
| Hey bookie vs Lidia | 8–11 | 42.11% |
| Hey bookie vs Devil Jin | 13–5 | 72.22% |
| Hey bookie vs Anna | 9–7 | 56.25% |
| Hey bookie vs Nina | 9–5 | 64.29% |
| Hey bookie vs Lee | 8–6 | 57.14% |
| Hey bookie vs Leroy | 10–3 | 76.92% |
| Hey bookie vs Alisa | 8–4 | 66.67% |
| Hey bookie vs Jack-8 | 6–4 | 60.00% |
| Hey bookie vs Kuma | 4–3 | 57.14% |
| Hey bookie vs Miary Zo | 5–2 | 71.43% |
| Hey bookie vs Shaheen | 5–1 | 83.33% |
| Hey bookie vs Panda | 4–2 | 66.67% |
| Hey bookie vs Zafina | 3–3 | 50.00% |
| Hey bookie vs Leo | 4–1 | 80.00% |
| Hey bookie vs Raven | 3–2 | 60.00% |
| Hey bookie vs Claudio | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.