| KeyxLock vs Kazuya | 9–1 | 90.00% |
| KeyxLock vs King | 4–4 | 50.00% |
| KeyxLock vs Hwoarang | 4–3 | 57.14% |
| KeyxLock vs Lili | 2–2 | 50.00% |
| KeyxLock vs Jun | 3–1 | 75.00% |
| KeyxLock vs Reina | 4–0 | 100.00% |
| KeyxLock vs Yoshimitsu | 0–3 | 0.00% |
| KeyxLock vs Bryan | 1–2 | 33.33% |
| KeyxLock vs Devil Jin | 2–1 | 66.67% |
| KeyxLock vs Paul | 2–0 | 100.00% |
| KeyxLock vs Law | 2–0 | 100.00% |
| KeyxLock vs Xiaoyu | 1–1 | 50.00% |
| KeyxLock vs Jack-8 | 0–2 | 0.00% |
| KeyxLock vs Feng | 2–0 | 100.00% |
| KeyxLock vs Dragunov | 0–2 | 0.00% |
| KeyxLock vs Leo | 2–0 | 100.00% |
| KeyxLock vs Claudio | 2–0 | 100.00% |
| KeyxLock vs Nina | 2–0 | 100.00% |
| KeyxLock vs Raven | 0–2 | 0.00% |
| KeyxLock vs Eddy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.