Name history
| Avail_TK | |
| TTV/Avail_TK | |
| TTV/Avail | |
| Avail | |
| Davidoff.EXE | |
| HellSweepMaster | |
| GhettoGanove |
| Avail_TK vs Kazuya | 122–108 | 53.04% |
| Avail_TK vs Bryan | 102–111 | 47.89% |
| Avail_TK vs Heihachi | 117–77 | 60.31% |
| Avail_TK vs Jin | 101–90 | 52.88% |
| Avail_TK vs King | 101–79 | 56.11% |
| Avail_TK vs Reina | 89–66 | 57.42% |
| Avail_TK vs Hwoarang | 61–73 | 45.52% |
| Avail_TK vs Dragunov | 65–54 | 54.62% |
| Avail_TK vs Law | 73–44 | 62.39% |
| Avail_TK vs Paul | 62–50 | 55.36% |
| Avail_TK vs Steve | 52–52 | 50.00% |
| Avail_TK vs Yoshimitsu | 59–41 | 59.00% |
| Avail_TK vs Lili | 57–36 | 61.29% |
| Avail_TK vs Lee | 47–39 | 54.65% |
| Avail_TK vs Devil Jin | 44–41 | 51.76% |
| Avail_TK vs Armor King | 40–29 | 57.97% |
| Avail_TK vs Nina | 31–37 | 45.59% |
| Avail_TK vs Lars | 28–36 | 43.75% |
| Avail_TK vs Claudio | 36–26 | 58.06% |
| Avail_TK vs Anna | 32–27 | 54.24% |
| Avail_TK vs Alisa | 26–31 | 45.61% |
| Avail_TK vs Victor | 33–24 | 57.89% |
| Avail_TK vs Asuka | 18–35 | 33.96% |
| Avail_TK vs Feng | 30–23 | 56.60% |
| Avail_TK vs Azucena | 23–28 | 45.10% |
| Avail_TK vs Eddy | 23–26 | 46.94% |
| Avail_TK vs Lidia | 24–25 | 48.98% |
| Avail_TK vs Xiaoyu | 25–23 | 52.08% |
| Avail_TK vs Miary Zo | 12–31–1 | 27.91% |
| Avail_TK vs Raven | 18–23 | 43.90% |
| Avail_TK vs Leo | 15–25 | 37.50% |
| Avail_TK vs Clive | 23–17 | 57.50% |
| Avail_TK vs Jun | 20–19 | 51.28% |
| Avail_TK vs Fahkumram | 22–15 | 59.46% |
| Avail_TK vs Shaheen | 16–17 | 48.48% |
| Avail_TK vs Zafina | 9–20 | 31.03% |
| Avail_TK vs Leroy | 14–15 | 48.28% |
| Avail_TK vs Kuma | 14–9 | 60.87% |
| Avail_TK vs Jack-8 | 10–11 | 47.62% |
| Avail_TK vs Panda | 2–10 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.