| Luckyblade vs Jin | 58–51 | 53.21% |
| Luckyblade vs Kazuya | 40–41 | 49.38% |
| Luckyblade vs King | 34–38 | 47.22% |
| Luckyblade vs Law | 35–35 | 50.00% |
| Luckyblade vs Eddy | 41–29 | 58.57% |
| Luckyblade vs Bryan | 32–35 | 47.76% |
| Luckyblade vs Reina | 33–33 | 50.00% |
| Luckyblade vs Clive | 32–27 | 54.24% |
| Luckyblade vs Dragunov | 28–29 | 49.12% |
| Luckyblade vs Heihachi | 25–31 | 44.64% |
| Luckyblade vs Steve | 26–26 | 50.00% |
| Luckyblade vs Azucena | 30–20 | 60.00% |
| Luckyblade vs Hwoarang | 18–31 | 36.73% |
| Luckyblade vs Lili | 24–23 | 51.06% |
| Luckyblade vs Yoshimitsu | 20–24 | 45.45% |
| Luckyblade vs Asuka | 19–23 | 45.24% |
| Luckyblade vs Lars | 25–13 | 65.79% |
| Luckyblade vs Jun | 16–20 | 44.44% |
| Luckyblade vs Paul | 17–15 | 53.12% |
| Luckyblade vs Xiaoyu | 13–14 | 48.15% |
| Luckyblade vs Feng | 16–10 | 61.54% |
| Luckyblade vs Leroy | 13–12 | 52.00% |
| Luckyblade vs Alisa | 11–12 | 47.83% |
| Luckyblade vs Victor | 16–7 | 69.57% |
| Luckyblade vs Lee | 11–11 | 50.00% |
| Luckyblade vs Nina | 8–13 | 38.10% |
| Luckyblade vs Leo | 6–14 | 30.00% |
| Luckyblade vs Lidia | 9–10 | 47.37% |
| Luckyblade vs Devil Jin | 10–8 | 55.56% |
| Luckyblade vs Shaheen | 7–7 | 50.00% |
| Luckyblade vs Raven | 8–4 | 66.67% |
| Luckyblade vs Anna | 5–7 | 41.67% |
| Luckyblade vs Claudio | 6–5 | 54.55% |
| Luckyblade vs Jack-8 | 4–4 | 50.00% |
| Luckyblade vs Zafina | 4–4 | 50.00% |
| Luckyblade vs Kuma | 4–2 | 66.67% |
| Luckyblade vs Fahkumram | 2–3 | 40.00% |
| Luckyblade vs Panda | 0–3 | 0.00% |
| Luckyblade vs Armor King | 2–1 | 66.67% |
| Luckyblade vs Miary Zo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.