| GrumpyBronze vs Jin | 41–55 | 42.71% |
| GrumpyBronze vs Kazuya | 36–38 | 48.65% |
| GrumpyBronze vs Bryan | 41–31 | 56.94% |
| GrumpyBronze vs King | 33–33 | 50.00% |
| GrumpyBronze vs Heihachi | 35–28 | 55.56% |
| GrumpyBronze vs Reina | 21–33 | 38.89% |
| GrumpyBronze vs Dragunov | 17–29 | 36.96% |
| GrumpyBronze vs Hwoarang | 24–19 | 55.81% |
| GrumpyBronze vs Steve | 22–14 | 61.11% |
| GrumpyBronze vs Law | 13–22 | 37.14% |
| GrumpyBronze vs Paul | 14–20 | 41.18% |
| GrumpyBronze vs Lili | 16–16 | 50.00% |
| GrumpyBronze vs Asuka | 16–13 | 55.17% |
| GrumpyBronze vs Lee | 13–14 | 48.15% |
| GrumpyBronze vs Yoshimitsu | 19–7 | 73.08% |
| GrumpyBronze vs Lidia | 10–14 | 41.67% |
| GrumpyBronze vs Claudio | 13–10 | 56.52% |
| GrumpyBronze vs Eddy | 12–8 | 60.00% |
| GrumpyBronze vs Feng | 4–15 | 21.05% |
| GrumpyBronze vs Jun | 9–10 | 47.37% |
| GrumpyBronze vs Clive | 9–10 | 47.37% |
| GrumpyBronze vs Alisa | 7–11 | 38.89% |
| GrumpyBronze vs Leroy | 11–6 | 64.71% |
| GrumpyBronze vs Raven | 6–11 | 35.29% |
| GrumpyBronze vs Xiaoyu | 7–9 | 43.75% |
| GrumpyBronze vs Leo | 6–8 | 42.86% |
| GrumpyBronze vs Victor | 6–8 | 42.86% |
| GrumpyBronze vs Devil Jin | 8–5 | 61.54% |
| GrumpyBronze vs Lars | 5–8 | 38.46% |
| GrumpyBronze vs Azucena | 5–6 | 45.45% |
| GrumpyBronze vs Anna | 5–5 | 50.00% |
| GrumpyBronze vs Jack-8 | 5–4 | 55.56% |
| GrumpyBronze vs Fahkumram | 5–4 | 55.56% |
| GrumpyBronze vs Nina | 4–4 | 50.00% |
| GrumpyBronze vs Zafina | 2–5 | 28.57% |
| GrumpyBronze vs Kuma | 3–3 | 50.00% |
| GrumpyBronze vs Shaheen | 1–3 | 25.00% |
| GrumpyBronze vs Panda | 0–2 | 0.00% |
| GrumpyBronze vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.