| Goodtrees904 vs King | 80–73 | 52.29% |
| Goodtrees904 vs Jin | 69–71 | 49.29% |
| Goodtrees904 vs Steve | 40–60 | 40.00% |
| Goodtrees904 vs Heihachi | 43–57 | 43.00% |
| Goodtrees904 vs Kazuya | 53–45 | 54.08% |
| Goodtrees904 vs Bryan | 30–58 | 34.09% |
| Goodtrees904 vs Azucena | 40–42 | 48.78% |
| Goodtrees904 vs Hwoarang | 35–45 | 43.75% |
| Goodtrees904 vs Reina | 45–35 | 56.25% |
| Goodtrees904 vs Law | 39–30 | 56.52% |
| Goodtrees904 vs Eddy | 23–43 | 34.85% |
| Goodtrees904 vs Lidia | 25–35 | 41.67% |
| Goodtrees904 vs Asuka | 21–38 | 35.59% |
| Goodtrees904 vs Dragunov | 22–37 | 37.29% |
| Goodtrees904 vs Jun | 31–27 | 53.45% |
| Goodtrees904 vs Yoshimitsu | 29–27 | 51.79% |
| Goodtrees904 vs Xiaoyu | 25–30 | 45.45% |
| Goodtrees904 vs Armor King | 23–32 | 41.82% |
| Goodtrees904 vs Lili | 20–29 | 40.82% |
| Goodtrees904 vs Victor | 19–28 | 40.43% |
| Goodtrees904 vs Paul | 17–27 | 38.64% |
| Goodtrees904 vs Nina | 16–26 | 38.10% |
| Goodtrees904 vs Devil Jin | 18–22 | 45.00% |
| Goodtrees904 vs Leroy | 17–22 | 43.59% |
| Goodtrees904 vs Clive | 17–19 | 47.22% |
| Goodtrees904 vs Lars | 16–19 | 45.71% |
| Goodtrees904 vs Anna | 19–16 | 54.29% |
| Goodtrees904 vs Lee | 12–22 | 35.29% |
| Goodtrees904 vs Feng | 14–17 | 45.16% |
| Goodtrees904 vs Jack-8 | 13–17 | 43.33% |
| Goodtrees904 vs Leo | 17–13 | 56.67% |
| Goodtrees904 vs Raven | 11–19 | 36.67% |
| Goodtrees904 vs Claudio | 13–14 | 48.15% |
| Goodtrees904 vs Zafina | 13–8 | 61.90% |
| Goodtrees904 vs Fahkumram | 9–11 | 45.00% |
| Goodtrees904 vs Alisa | 7–12 | 36.84% |
| Goodtrees904 vs Kuma | 11–8 | 57.89% |
| Goodtrees904 vs Shaheen | 10–7 | 58.82% |
| Goodtrees904 vs Panda | 1–2 | 33.33% |
| Goodtrees904 vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.