| MGO22 vs Bryan | 7–4 | 63.64% |
| MGO22 vs Reina | 6–4 | 60.00% |
| MGO22 vs Jun | 4–3 | 57.14% |
| MGO22 vs Clive | 6–1 | 85.71% |
| MGO22 vs Law | 3–3 | 50.00% |
| MGO22 vs Kazuya | 4–2 | 66.67% |
| MGO22 vs Asuka | 4–0 | 100.00% |
| MGO22 vs Hwoarang | 3–0 | 100.00% |
| MGO22 vs Dragunov | 2–1 | 66.67% |
| MGO22 vs Claudio | 2–1 | 66.67% |
| MGO22 vs Victor | 1–2 | 33.33% |
| MGO22 vs Anna | 1–2 | 33.33% |
| MGO22 vs Paul | 0–2 | 0.00% |
| MGO22 vs King | 2–0 | 100.00% |
| MGO22 vs Yoshimitsu | 2–0 | 100.00% |
| MGO22 vs Jin | 1–1 | 50.00% |
| MGO22 vs Feng | 2–0 | 100.00% |
| MGO22 vs Lars | 2–0 | 100.00% |
| MGO22 vs Eddy | 0–2 | 0.00% |
| MGO22 vs Leo | 0–1 | 0.00% |
| MGO22 vs Alisa | 0–1 | 0.00% |
| MGO22 vs Lee | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.