| Zeussilver vs Kazuya | 245–199 | 55.18% |
| Zeussilver vs Jin | 190–159 | 54.44% |
| Zeussilver vs Bryan | 167–145–1 | 53.53% |
| Zeussilver vs King | 151–115 | 56.77% |
| Zeussilver vs Hwoarang | 153–113 | 57.52% |
| Zeussilver vs Dragunov | 150–113 | 57.03% |
| Zeussilver vs Reina | 116–113 | 50.66% |
| Zeussilver vs Steve | 119–106 | 52.89% |
| Zeussilver vs Law | 127–90 | 58.53% |
| Zeussilver vs Paul | 113–92 | 55.12% |
| Zeussilver vs Lili | 96–73 | 56.80% |
| Zeussilver vs Yoshimitsu | 77–87 | 46.95% |
| Zeussilver vs Devil Jin | 74–88 | 45.68% |
| Zeussilver vs Lee | 80–78 | 50.63% |
| Zeussilver vs Heihachi | 56–95 | 37.09% |
| Zeussilver vs Feng | 78–48 | 61.90% |
| Zeussilver vs Azucena | 66–55 | 54.55% |
| Zeussilver vs Jun | 66–54 | 55.00% |
| Zeussilver vs Eddy | 59–59 | 50.00% |
| Zeussilver vs Xiaoyu | 59–56 | 51.30% |
| Zeussilver vs Asuka | 52–55 | 48.60% |
| Zeussilver vs Lidia | 47–59 | 44.34% |
| Zeussilver vs Alisa | 66–39 | 62.86% |
| Zeussilver vs Victor | 48–50 | 48.98% |
| Zeussilver vs Lars | 52–43 | 54.74% |
| Zeussilver vs Nina | 52–37 | 58.43% |
| Zeussilver vs Leroy | 40–38 | 51.28% |
| Zeussilver vs Leo | 46–31 | 59.74% |
| Zeussilver vs Raven | 40–29 | 57.97% |
| Zeussilver vs Claudio | 22–45 | 32.84% |
| Zeussilver vs Clive | 25–42 | 37.31% |
| Zeussilver vs Armor King | 31–36 | 46.27% |
| Zeussilver vs Jack-8 | 34–30 | 53.12% |
| Zeussilver vs Zafina | 22–18 | 55.00% |
| Zeussilver vs Shaheen | 17–19 | 47.22% |
| Zeussilver vs Kuma | 21–15 | 58.33% |
| Zeussilver vs Anna | 20–15 | 57.14% |
| Zeussilver vs Fahkumram | 13–20 | 39.39% |
| Zeussilver vs Panda | 5–14 | 26.32% |
| Zeussilver vs Miary Zo | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.