| KING_QUBA vs Jin | 281–264 | 51.56% |
| KING_QUBA vs Hwoarang | 277–262 | 51.39% |
| KING_QUBA vs Bryan | 219–252 | 46.50% |
| KING_QUBA vs King | 210–260 | 44.68% |
| KING_QUBA vs Kazuya | 241–211 | 53.32% |
| KING_QUBA vs Lili | 220–201 | 52.26% |
| KING_QUBA vs Yoshimitsu | 239–164 | 59.31% |
| KING_QUBA vs Law | 215–178 | 54.71% |
| KING_QUBA vs Lars | 206–173 | 54.35% |
| KING_QUBA vs Reina | 168–178 | 48.55% |
| KING_QUBA vs Lee | 196–146 | 57.31% |
| KING_QUBA vs Steve | 204–133 | 60.53% |
| KING_QUBA vs Dragunov | 157–142 | 52.51% |
| KING_QUBA vs Feng | 142–150 | 48.63% |
| KING_QUBA vs Xiaoyu | 127–154 | 45.20% |
| KING_QUBA vs Devil Jin | 145–136 | 51.60% |
| KING_QUBA vs Paul | 165–103 | 61.57% |
| KING_QUBA vs Nina | 132–129 | 50.57% |
| KING_QUBA vs Zafina | 140–109 | 56.22% |
| KING_QUBA vs Azucena | 133–116 | 53.41% |
| KING_QUBA vs Victor | 107–142 | 42.97% |
| KING_QUBA vs Asuka | 117–129 | 47.56% |
| KING_QUBA vs Armor King | 107–139 | 43.50% |
| KING_QUBA vs Raven | 119–124 | 48.97% |
| KING_QUBA vs Jun | 105–136 | 43.57% |
| KING_QUBA vs Leroy | 134–89 | 60.09% |
| KING_QUBA vs Clive | 123–98 | 55.66% |
| KING_QUBA vs Leo | 118–96 | 55.14% |
| KING_QUBA vs Heihachi | 98–116 | 45.79% |
| KING_QUBA vs Eddy | 114–84 | 57.58% |
| KING_QUBA vs Alisa | 91–91 | 50.00% |
| KING_QUBA vs Claudio | 84–89 | 48.55% |
| KING_QUBA vs Jack-8 | 91–81 | 52.91% |
| KING_QUBA vs Anna | 66–90 | 42.31% |
| KING_QUBA vs Shaheen | 50–76 | 39.68% |
| KING_QUBA vs Kuma | 48–62 | 43.64% |
| KING_QUBA vs Lidia | 45–55 | 45.00% |
| KING_QUBA vs Miary Zo | 30–31 | 49.18% |
| KING_QUBA vs Panda | 26–22 | 54.17% |
| KING_QUBA vs Fahkumram | 10–27 | 27.03% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.