| Bl4ckie Chan vs King | 43–38 | 53.09% |
| Bl4ckie Chan vs Kazuya | 33–33 | 50.00% |
| Bl4ckie Chan vs Jin | 34–24 | 58.62% |
| Bl4ckie Chan vs Steve | 26–30 | 46.43% |
| Bl4ckie Chan vs Yoshimitsu | 28–27 | 50.91% |
| Bl4ckie Chan vs Bryan | 15–31 | 32.61% |
| Bl4ckie Chan vs Fahkumram | 15–28 | 34.88% |
| Bl4ckie Chan vs Armor King | 22–21 | 51.16% |
| Bl4ckie Chan vs Law | 16–24 | 40.00% |
| Bl4ckie Chan vs Hwoarang | 21–17 | 55.26% |
| Bl4ckie Chan vs Jun | 16–21 | 43.24% |
| Bl4ckie Chan vs Paul | 11–22 | 33.33% |
| Bl4ckie Chan vs Asuka | 13–18 | 41.94% |
| Bl4ckie Chan vs Devil Jin | 11–20 | 35.48% |
| Bl4ckie Chan vs Eddy | 15–16 | 48.39% |
| Bl4ckie Chan vs Azucena | 16–13 | 55.17% |
| Bl4ckie Chan vs Reina | 14–14 | 50.00% |
| Bl4ckie Chan vs Lee | 16–11 | 59.26% |
| Bl4ckie Chan vs Dragunov | 16–10 | 61.54% |
| Bl4ckie Chan vs Heihachi | 10–13 | 43.48% |
| Bl4ckie Chan vs Clive | 9–14 | 39.13% |
| Bl4ckie Chan vs Victor | 13–8 | 61.90% |
| Bl4ckie Chan vs Leroy | 10–10 | 50.00% |
| Bl4ckie Chan vs Feng | 7–12 | 36.84% |
| Bl4ckie Chan vs Lili | 8–11 | 42.11% |
| Bl4ckie Chan vs Leo | 10–9 | 52.63% |
| Bl4ckie Chan vs Lidia | 5–13 | 27.78% |
| Bl4ckie Chan vs Nina | 5–11 | 31.25% |
| Bl4ckie Chan vs Raven | 6–10 | 37.50% |
| Bl4ckie Chan vs Xiaoyu | 7–6 | 53.85% |
| Bl4ckie Chan vs Alisa | 5–8 | 38.46% |
| Bl4ckie Chan vs Claudio | 3–10 | 23.08% |
| Bl4ckie Chan vs Lars | 8–4 | 66.67% |
| Bl4ckie Chan vs Anna | 7–4 | 63.64% |
| Bl4ckie Chan vs Jack-8 | 2–7 | 22.22% |
| Bl4ckie Chan vs Kuma | 3–6 | 33.33% |
| Bl4ckie Chan vs Miary Zo | 2–5 | 28.57% |
| Bl4ckie Chan vs Shaheen | 3–2 | 60.00% |
| Bl4ckie Chan vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.