| DeadboyMsp vs Kazuya | 155–144 | 51.84% |
| DeadboyMsp vs King | 115–156 | 42.44% |
| DeadboyMsp vs Jin | 98–129 | 43.17% |
| DeadboyMsp vs Bryan | 93–117 | 44.29% |
| DeadboyMsp vs Reina | 117–81 | 59.09% |
| DeadboyMsp vs Heihachi | 89–91 | 49.44% |
| DeadboyMsp vs Steve | 69–105 | 39.66% |
| DeadboyMsp vs Dragunov | 76–90 | 45.78% |
| DeadboyMsp vs Hwoarang | 71–84 | 45.81% |
| DeadboyMsp vs Law | 72–74 | 49.32% |
| DeadboyMsp vs Lili | 63–75 | 45.65% |
| DeadboyMsp vs Clive | 72–62 | 53.73% |
| DeadboyMsp vs Azucena | 53–71 | 42.74% |
| DeadboyMsp vs Paul | 43–78 | 35.54% |
| DeadboyMsp vs Jun | 44–61 | 41.90% |
| DeadboyMsp vs Yoshimitsu | 46–57 | 44.66% |
| DeadboyMsp vs Asuka | 44–53 | 45.36% |
| DeadboyMsp vs Devil Jin | 44–44 | 50.00% |
| DeadboyMsp vs Xiaoyu | 38–47 | 44.71% |
| DeadboyMsp vs Eddy | 33–46 | 41.77% |
| DeadboyMsp vs Nina | 42–31 | 57.53% |
| DeadboyMsp vs Feng | 28–44 | 38.89% |
| DeadboyMsp vs Lee | 31–41 | 43.06% |
| DeadboyMsp vs Armor King | 27–44 | 38.03% |
| DeadboyMsp vs Alisa | 31–37 | 45.59% |
| DeadboyMsp vs Victor | 42–26 | 61.76% |
| DeadboyMsp vs Lars | 33–31 | 51.56% |
| DeadboyMsp vs Leo | 19–38 | 33.33% |
| DeadboyMsp vs Fahkumram | 25–31 | 44.64% |
| DeadboyMsp vs Kuma | 18–30 | 37.50% |
| DeadboyMsp vs Jack-8 | 14–33 | 29.79% |
| DeadboyMsp vs Lidia | 24–22 | 52.17% |
| DeadboyMsp vs Raven | 12–33 | 26.67% |
| DeadboyMsp vs Anna | 23–22 | 51.11% |
| DeadboyMsp vs Shaheen | 13–16 | 44.83% |
| DeadboyMsp vs Claudio | 8–19 | 29.63% |
| DeadboyMsp vs Leroy | 13–14 | 48.15% |
| DeadboyMsp vs Miary Zo | 8–18 | 30.77% |
| DeadboyMsp vs Zafina | 9–16 | 36.00% |
| DeadboyMsp vs Panda | 5–16 | 23.81% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.