| PressThatParry vs Hwoarang | 48–25 | 65.75% |
| PressThatParry vs Jin | 29–36 | 44.62% |
| PressThatParry vs Lili | 35–28 | 55.56% |
| PressThatParry vs Dragunov | 33–29 | 53.23% |
| PressThatParry vs Kazuya | 36–24 | 60.00% |
| PressThatParry vs Bryan | 37–15 | 71.15% |
| PressThatParry vs Heihachi | 29–23 | 55.77% |
| PressThatParry vs Yoshimitsu | 26–24 | 52.00% |
| PressThatParry vs Asuka | 33–15 | 68.75% |
| PressThatParry vs Devil Jin | 26–20 | 56.52% |
| PressThatParry vs King | 30–14 | 68.18% |
| PressThatParry vs Law | 31–12 | 72.09% |
| PressThatParry vs Clive | 30–13 | 69.77% |
| PressThatParry vs Reina | 26–13 | 66.67% |
| PressThatParry vs Paul | 20–15 | 57.14% |
| PressThatParry vs Steve | 23–12 | 65.71% |
| PressThatParry vs Xiaoyu | 24–10 | 70.59% |
| PressThatParry vs Lee | 12–22 | 35.29% |
| PressThatParry vs Anna | 17–15 | 53.12% |
| PressThatParry vs Victor | 18–12 | 60.00% |
| PressThatParry vs Lars | 15–13 | 53.57% |
| PressThatParry vs Feng | 14–10 | 58.33% |
| PressThatParry vs Azucena | 11–11 | 50.00% |
| PressThatParry vs Claudio | 10–11 | 47.62% |
| PressThatParry vs Shaheen | 8–13 | 38.10% |
| PressThatParry vs Zafina | 12–9 | 57.14% |
| PressThatParry vs Nina | 13–6 | 68.42% |
| PressThatParry vs Jack-8 | 8–10 | 44.44% |
| PressThatParry vs Eddy | 7–11 | 38.89% |
| PressThatParry vs Kuma | 10–7 | 58.82% |
| PressThatParry vs Alisa | 11–5 | 68.75% |
| PressThatParry vs Leo | 4–10 | 28.57% |
| PressThatParry vs Leroy | 7–7 | 50.00% |
| PressThatParry vs Lidia | 9–5 | 64.29% |
| PressThatParry vs Raven | 7–6 | 53.85% |
| PressThatParry vs Jun | 5–2 | 71.43% |
| PressThatParry vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.