| Big St4g vs Kazuya | 291–326 | 47.16% |
| Big St4g vs Bryan | 271–300 | 47.46% |
| Big St4g vs King | 226–224 | 50.22% |
| Big St4g vs Reina | 240–196 | 55.05% |
| Big St4g vs Jin | 171–228–1 | 42.86% |
| Big St4g vs Dragunov | 185–151 | 55.06% |
| Big St4g vs Heihachi | 182–148 | 55.15% |
| Big St4g vs Law | 149–170 | 46.71% |
| Big St4g vs Hwoarang | 126–190 | 39.87% |
| Big St4g vs Steve | 151–152 | 49.83% |
| Big St4g vs Lee | 136–160–1 | 45.95% |
| Big St4g vs Paul | 148–131 | 53.05% |
| Big St4g vs Lili | 128–136 | 48.48% |
| Big St4g vs Yoshimitsu | 119–122 | 49.38% |
| Big St4g vs Jun | 115–116 | 49.78% |
| Big St4g vs Azucena | 121–102 | 54.26% |
| Big St4g vs Devil Jin | 110–84 | 56.70% |
| Big St4g vs Asuka | 101–89 | 53.16% |
| Big St4g vs Armor King | 94–94 | 50.00% |
| Big St4g vs Xiaoyu | 89–88 | 50.28% |
| Big St4g vs Feng | 69–105 | 39.66% |
| Big St4g vs Victor | 90–84 | 51.72% |
| Big St4g vs Lars | 72–91 | 44.17% |
| Big St4g vs Clive | 88–69 | 56.05% |
| Big St4g vs Fahkumram | 71–67 | 51.45% |
| Big St4g vs Leo | 65–69 | 48.51% |
| Big St4g vs Claudio | 54–75 | 41.86% |
| Big St4g vs Eddy | 61–67 | 47.66% |
| Big St4g vs Raven | 61–60 | 50.41% |
| Big St4g vs Nina | 54–65 | 45.38% |
| Big St4g vs Jack-8 | 53–63 | 45.69% |
| Big St4g vs Leroy | 63–50 | 55.75% |
| Big St4g vs Lidia | 53–57 | 48.18% |
| Big St4g vs Alisa | 57–41 | 58.16% |
| Big St4g vs Shaheen | 50–41 | 54.95% |
| Big St4g vs Kuma | 54–37 | 59.34% |
| Big St4g vs Miary Zo | 43–34 | 55.84% |
| Big St4g vs Anna | 35–39 | 47.30% |
| Big St4g vs Zafina | 21–47 | 30.88% |
| Big St4g vs Panda | 17–13 | 56.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.