| MishimaChaiKEre vs Jin | 36–13 | 73.47% |
| MishimaChaiKEre vs King | 26–21 | 55.32% |
| MishimaChaiKEre vs Kazuya | 36–11 | 76.60% |
| MishimaChaiKEre vs Clive | 25–13 | 65.79% |
| MishimaChaiKEre vs Asuka | 16–7–1 | 69.57% |
| MishimaChaiKEre vs Bryan | 15–8 | 65.22% |
| MishimaChaiKEre vs Steve | 16–6 | 72.73% |
| MishimaChaiKEre vs Reina | 17–4 | 80.95% |
| MishimaChaiKEre vs Devil Jin | 14–6 | 70.00% |
| MishimaChaiKEre vs Lili | 11–8 | 57.89% |
| MishimaChaiKEre vs Hwoarang | 10–8 | 55.56% |
| MishimaChaiKEre vs Dragunov | 9–9 | 50.00% |
| MishimaChaiKEre vs Law | 11–5 | 68.75% |
| MishimaChaiKEre vs Lidia | 7–8 | 46.67% |
| MishimaChaiKEre vs Yoshimitsu | 2–12 | 14.29% |
| MishimaChaiKEre vs Lars | 7–4 | 63.64% |
| MishimaChaiKEre vs Alisa | 7–4 | 63.64% |
| MishimaChaiKEre vs Jun | 9–2 | 81.82% |
| MishimaChaiKEre vs Victor | 9–2 | 81.82% |
| MishimaChaiKEre vs Xiaoyu | 6–4 | 60.00% |
| MishimaChaiKEre vs Feng | 5–5 | 50.00% |
| MishimaChaiKEre vs Leroy | 6–4 | 60.00% |
| MishimaChaiKEre vs Paul | 8–1 | 88.89% |
| MishimaChaiKEre vs Leo | 4–3 | 57.14% |
| MishimaChaiKEre vs Eddy | 3–4 | 42.86% |
| MishimaChaiKEre vs Shaheen | 1–5 | 16.67% |
| MishimaChaiKEre vs Lee | 2–4 | 33.33% |
| MishimaChaiKEre vs Heihachi | 5–1 | 83.33% |
| MishimaChaiKEre vs Jack-8 | 4–1 | 80.00% |
| MishimaChaiKEre vs Zafina | 1–4 | 20.00% |
| MishimaChaiKEre vs Claudio | 1–3 | 25.00% |
| MishimaChaiKEre vs Nina | 0–4 | 0.00% |
| MishimaChaiKEre vs Kuma | 2–2 | 50.00% |
| MishimaChaiKEre vs Azucena | 2–0 | 100.00% |
| MishimaChaiKEre vs Raven | 2–0 | 100.00% |
| MishimaChaiKEre vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.