Name history
| iloveyaoi | |
| hwoarangnlee | |
| excellent. | |
| b gentle pls TT | |
| chaolan | |
| johnwick | |
| chaolaan |
| iloveyaoi vs King | 15–35 | 30.00% |
| iloveyaoi vs Armor King | 20–30 | 40.00% |
| iloveyaoi vs Steve | 16–21 | 43.24% |
| iloveyaoi vs Jin | 7–20 | 25.93% |
| iloveyaoi vs Kazuya | 8–18 | 30.77% |
| iloveyaoi vs Hwoarang | 5–18 | 21.74% |
| iloveyaoi vs Reina | 9–12 | 42.86% |
| iloveyaoi vs Azucena | 5–15 | 25.00% |
| iloveyaoi vs Lili | 8–11 | 42.11% |
| iloveyaoi vs Dragunov | 8–11 | 42.11% |
| iloveyaoi vs Fahkumram | 4–14 | 22.22% |
| iloveyaoi vs Lee | 4–12 | 25.00% |
| iloveyaoi vs Eddy | 4–12 | 25.00% |
| iloveyaoi vs Yoshimitsu | 5–10 | 33.33% |
| iloveyaoi vs Law | 4–10 | 28.57% |
| iloveyaoi vs Xiaoyu | 3–11 | 21.43% |
| iloveyaoi vs Bryan | 3–10 | 23.08% |
| iloveyaoi vs Victor | 5–8 | 38.46% |
| iloveyaoi vs Heihachi | 6–5 | 54.55% |
| iloveyaoi vs Miary Zo | 5–6 | 45.45% |
| iloveyaoi vs Devil Jin | 4–6 | 40.00% |
| iloveyaoi vs Leo | 2–8 | 20.00% |
| iloveyaoi vs Leroy | 5–5 | 50.00% |
| iloveyaoi vs Jun | 4–6 | 40.00% |
| iloveyaoi vs Clive | 3–7 | 30.00% |
| iloveyaoi vs Lars | 1–8 | 11.11% |
| iloveyaoi vs Alisa | 6–3 | 66.67% |
| iloveyaoi vs Asuka | 2–6 | 25.00% |
| iloveyaoi vs Anna | 1–7 | 12.50% |
| iloveyaoi vs Nina | 2–5 | 28.57% |
| iloveyaoi vs Kuma | 1–6 | 14.29% |
| iloveyaoi vs Jack-8 | 3–3 | 50.00% |
| iloveyaoi vs Feng | 1–5 | 16.67% |
| iloveyaoi vs Raven | 0–6 | 0.00% |
| iloveyaoi vs Lidia | 3–3 | 50.00% |
| iloveyaoi vs Paul | 1–3 | 25.00% |
| iloveyaoi vs Panda | 1–3 | 25.00% |
| iloveyaoi vs Claudio | 0–2 | 0.00% |
| iloveyaoi vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.