| TABISH Ray vs Bryan | 74–47 | 61.16% |
| TABISH Ray vs King | 62–49 | 55.86% |
| TABISH Ray vs Kazuya | 63–43 | 59.43% |
| TABISH Ray vs Jin | 58–34 | 63.04% |
| TABISH Ray vs Dragunov | 34–30 | 53.12% |
| TABISH Ray vs Anna | 45–19 | 70.31% |
| TABISH Ray vs Law | 29–27 | 51.79% |
| TABISH Ray vs Paul | 31–16 | 65.96% |
| TABISH Ray vs Heihachi | 25–22 | 53.19% |
| TABISH Ray vs Yoshimitsu | 28–15 | 65.12% |
| TABISH Ray vs Hwoarang | 24–16 | 60.00% |
| TABISH Ray vs Fahkumram | 21–19 | 52.50% |
| TABISH Ray vs Steve | 28–10 | 73.68% |
| TABISH Ray vs Armor King | 18–18 | 50.00% |
| TABISH Ray vs Devil Jin | 15–18 | 45.45% |
| TABISH Ray vs Nina | 19–14 | 57.58% |
| TABISH Ray vs Reina | 27–6 | 81.82% |
| TABISH Ray vs Lars | 19–11 | 63.33% |
| TABISH Ray vs Eddy | 16–12 | 57.14% |
| TABISH Ray vs Miary Zo | 13–15 | 46.43% |
| TABISH Ray vs Feng | 9–17 | 34.62% |
| TABISH Ray vs Lili | 15–9 | 62.50% |
| TABISH Ray vs Claudio | 10–14 | 41.67% |
| TABISH Ray vs Alisa | 16–6 | 72.73% |
| TABISH Ray vs Victor | 10–10 | 50.00% |
| TABISH Ray vs Clive | 9–11 | 45.00% |
| TABISH Ray vs Azucena | 12–7 | 63.16% |
| TABISH Ray vs Jun | 12–6 | 66.67% |
| TABISH Ray vs Kuma | 6–8 | 42.86% |
| TABISH Ray vs Xiaoyu | 6–7 | 46.15% |
| TABISH Ray vs Leroy | 7–6 | 53.85% |
| TABISH Ray vs Lee | 8–4 | 66.67% |
| TABISH Ray vs Jack-8 | 4–7 | 36.36% |
| TABISH Ray vs Asuka | 10–1 | 90.91% |
| TABISH Ray vs Shaheen | 8–1 | 88.89% |
| TABISH Ray vs Lidia | 5–3 | 62.50% |
| TABISH Ray vs Leo | 4–3 | 57.14% |
| TABISH Ray vs Raven | 2–4 | 33.33% |
| TABISH Ray vs Zafina | 3–2 | 60.00% |
| TABISH Ray vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.