| TruelyKing vs Bryan | 210–127 | 62.31% |
| TruelyKing vs Kazuya | 199–132 | 60.12% |
| TruelyKing vs Jin | 181–117 | 60.74% |
| TruelyKing vs Reina | 146–114 | 56.15% |
| TruelyKing vs King | 135–115 | 54.00% |
| TruelyKing vs Law | 129–86 | 60.00% |
| TruelyKing vs Heihachi | 131–60 | 68.59% |
| TruelyKing vs Hwoarang | 114–74 | 60.64% |
| TruelyKing vs Steve | 102–77 | 56.98% |
| TruelyKing vs Lars | 89–87 | 50.57% |
| TruelyKing vs Azucena | 104–69 | 60.12% |
| TruelyKing vs Clive | 115–54 | 68.05% |
| TruelyKing vs Lili | 92–71 | 56.44% |
| TruelyKing vs Dragunov | 89–71 | 55.62% |
| TruelyKing vs Lidia | 89–56 | 61.38% |
| TruelyKing vs Armor King | 73–71 | 50.69% |
| TruelyKing vs Jun | 77–60 | 56.20% |
| TruelyKing vs Yoshimitsu | 77–53 | 59.23% |
| TruelyKing vs Asuka | 74–55 | 57.36% |
| TruelyKing vs Lee | 76–50 | 60.32% |
| TruelyKing vs Paul | 71–53 | 57.26% |
| TruelyKing vs Xiaoyu | 73–48 | 60.33% |
| TruelyKing vs Leo | 60–51 | 54.05% |
| TruelyKing vs Nina | 55–50 | 52.38% |
| TruelyKing vs Devil Jin | 61–43 | 58.65% |
| TruelyKing vs Feng | 57–46 | 55.34% |
| TruelyKing vs Eddy | 56–43 | 56.57% |
| TruelyKing vs Raven | 49–43 | 53.26% |
| TruelyKing vs Victor | 57–29 | 66.28% |
| TruelyKing vs Claudio | 43–38 | 53.09% |
| TruelyKing vs Jack-8 | 38–36 | 51.35% |
| TruelyKing vs Alisa | 42–31 | 57.53% |
| TruelyKing vs Shaheen | 28–43 | 39.44% |
| TruelyKing vs Leroy | 32–26 | 55.17% |
| TruelyKing vs Anna | 36–22 | 62.07% |
| TruelyKing vs Zafina | 24–31 | 43.64% |
| TruelyKing vs Fahkumram | 39–12 | 76.47% |
| TruelyKing vs Miary Zo | 32–17 | 65.31% |
| TruelyKing vs Kuma | 17–17 | 50.00% |
| TruelyKing vs Panda | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.