Name history
| moejun | |
| RUST | |
| moe_jun | |
| 萌ジュン | |
| JUNICHI | |
| MOEJUN | |
| yukimura | |
| Moejun | |
| Junichi | |
| ジュンイチ | |
| moeJun |
| moejun vs Hwoarang | 262–280 | 48.34% |
| moejun vs Bryan | 289–244 | 54.22% |
| moejun vs Asuka | 241–256 | 48.49% |
| moejun vs Steve | 238–227 | 51.18% |
| moejun vs Dragunov | 222–237 | 48.37% |
| moejun vs Yoshimitsu | 228–224 | 50.44% |
| moejun vs King | 242–198 | 55.00% |
| moejun vs Kazuya | 226–152 | 59.79% |
| moejun vs Reina | 188–174 | 51.93% |
| moejun vs Jin | 201–160 | 55.68% |
| moejun vs Victor | 181–170 | 51.57% |
| moejun vs Feng | 163–179 | 47.66% |
| moejun vs Jack-8 | 152–188 | 44.71% |
| moejun vs Nina | 175–163 | 51.78% |
| moejun vs Paul | 173–164 | 51.34% |
| moejun vs Lili | 168–166 | 50.30% |
| moejun vs Xiaoyu | 140–180 | 43.75% |
| moejun vs Lars | 166–151 | 52.37% |
| moejun vs Law | 152–163 | 48.25% |
| moejun vs Alisa | 126–183 | 40.78% |
| moejun vs Azucena | 144–126 | 53.33% |
| moejun vs Eddy | 137–132 | 50.93% |
| moejun vs Lee | 146–116 | 55.73% |
| moejun vs Leroy | 130–130 | 50.00% |
| moejun vs Raven | 123–132–1 | 48.24% |
| moejun vs Heihachi | 128–126 | 50.39% |
| moejun vs Claudio | 128–124 | 50.79% |
| moejun vs Lidia | 106–117 | 47.53% |
| moejun vs Shaheen | 108–99–1 | 52.17% |
| moejun vs Jun | 106–100 | 51.46% |
| moejun vs Devil Jin | 103–95 | 52.02% |
| moejun vs Leo | 95–103 | 47.98% |
| moejun vs Zafina | 85–112 | 43.15% |
| moejun vs Clive | 80–79 | 50.31% |
| moejun vs Kuma | 77–67 | 53.47% |
| moejun vs Anna | 48–56 | 46.15% |
| moejun vs Fahkumram | 38–52 | 42.22% |
| moejun vs Panda | 35–44 | 44.30% |
| moejun vs Armor King | 22–31 | 41.51% |
| moejun vs Miary Zo | 15–14 | 51.72% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.