| AlphaApex vs Armor King | 132–74 | 64.08% |
| AlphaApex vs Jin | 110–59 | 65.09% |
| AlphaApex vs Hwoarang | 92–57 | 61.74% |
| AlphaApex vs Steve | 76–55 | 58.02% |
| AlphaApex vs King | 73–51 | 58.87% |
| AlphaApex vs Bryan | 62–57 | 52.10% |
| AlphaApex vs Kazuya | 65–53 | 55.08% |
| AlphaApex vs Law | 65–51 | 56.03% |
| AlphaApex vs Lee | 60–49 | 55.05% |
| AlphaApex vs Reina | 53–48 | 52.48% |
| AlphaApex vs Azucena | 58–35 | 62.37% |
| AlphaApex vs Lili | 50–41 | 54.95% |
| AlphaApex vs Lars | 48–30 | 61.54% |
| AlphaApex vs Fahkumram | 45–32 | 58.44% |
| AlphaApex vs Yoshimitsu | 43–31 | 58.11% |
| AlphaApex vs Jun | 42–30 | 58.33% |
| AlphaApex vs Heihachi | 42–30 | 58.33% |
| AlphaApex vs Asuka | 46–25 | 64.79% |
| AlphaApex vs Lidia | 36–33 | 52.17% |
| AlphaApex vs Paul | 42–26 | 61.76% |
| AlphaApex vs Dragunov | 45–16 | 73.77% |
| AlphaApex vs Leo | 38–22 | 63.33% |
| AlphaApex vs Leroy | 27–32 | 45.76% |
| AlphaApex vs Clive | 39–17 | 69.64% |
| AlphaApex vs Nina | 32–21 | 60.38% |
| AlphaApex vs Eddy | 27–26 | 50.94% |
| AlphaApex vs Zafina | 25–26 | 49.02% |
| AlphaApex vs Victor | 31–18 | 63.27% |
| AlphaApex vs Xiaoyu | 31–17 | 64.58% |
| AlphaApex vs Devil Jin | 18–30 | 37.50% |
| AlphaApex vs Alisa | 21–26 | 44.68% |
| AlphaApex vs Feng | 26–18 | 59.09% |
| AlphaApex vs Anna | 23–21 | 52.27% |
| AlphaApex vs Jack-8 | 23–20 | 53.49% |
| AlphaApex vs Miary Zo | 13–30 | 30.23% |
| AlphaApex vs Claudio | 24–18 | 57.14% |
| AlphaApex vs Shaheen | 27–14 | 65.85% |
| AlphaApex vs Raven | 15–21 | 41.67% |
| AlphaApex vs Kuma | 15–19 | 44.12% |
| AlphaApex vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.