| Shadowstay vs King | 72–115 | 38.50% |
| Shadowstay vs Jin | 67–82 | 44.97% |
| Shadowstay vs Kazuya | 56–72 | 43.75% |
| Shadowstay vs Hwoarang | 49–72 | 40.50% |
| Shadowstay vs Reina | 54–51 | 51.43% |
| Shadowstay vs Eddy | 35–65 | 35.00% |
| Shadowstay vs Law | 50–46 | 52.08% |
| Shadowstay vs Bryan | 45–46 | 49.45% |
| Shadowstay vs Lili | 35–40 | 46.67% |
| Shadowstay vs Jun | 35–38 | 47.95% |
| Shadowstay vs Paul | 35–28 | 55.56% |
| Shadowstay vs Dragunov | 30–33 | 47.62% |
| Shadowstay vs Azucena | 32–31 | 50.79% |
| Shadowstay vs Asuka | 29–32 | 47.54% |
| Shadowstay vs Lars | 27–33 | 45.00% |
| Shadowstay vs Steve | 24–35 | 40.68% |
| Shadowstay vs Nina | 32–19 | 62.75% |
| Shadowstay vs Yoshimitsu | 23–27 | 46.00% |
| Shadowstay vs Lee | 25–22 | 53.19% |
| Shadowstay vs Victor | 20–23 | 46.51% |
| Shadowstay vs Leo | 19–19 | 50.00% |
| Shadowstay vs Feng | 14–23 | 37.84% |
| Shadowstay vs Alisa | 22–14 | 61.11% |
| Shadowstay vs Heihachi | 12–22 | 35.29% |
| Shadowstay vs Clive | 12–20 | 37.50% |
| Shadowstay vs Jack-8 | 13–18 | 41.94% |
| Shadowstay vs Leroy | 14–14 | 50.00% |
| Shadowstay vs Raven | 9–19 | 32.14% |
| Shadowstay vs Xiaoyu | 13–10 | 56.52% |
| Shadowstay vs Kuma | 8–15 | 34.78% |
| Shadowstay vs Armor King | 7–11 | 38.89% |
| Shadowstay vs Shaheen | 5–11 | 31.25% |
| Shadowstay vs Anna | 8–7 | 53.33% |
| Shadowstay vs Devil Jin | 7–7 | 50.00% |
| Shadowstay vs Zafina | 3–10 | 23.08% |
| Shadowstay vs Claudio | 9–3 | 75.00% |
| Shadowstay vs Lidia | 4–6 | 40.00% |
| Shadowstay vs Fahkumram | 6–4 | 60.00% |
| Shadowstay vs Panda | 2–5 | 28.57% |
| Shadowstay vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.