| xRoby98_ vs Jin | 531–465 | 53.31% |
| xRoby98_ vs Kazuya | 463–372–1 | 55.45% |
| xRoby98_ vs Law | 473–317 | 59.87% |
| xRoby98_ vs Lee | 420–364 | 53.57% |
| xRoby98_ vs Bryan | 408–359 | 53.19% |
| xRoby98_ vs King | 346–340 | 50.44% |
| xRoby98_ vs Hwoarang | 376–294 | 56.12% |
| xRoby98_ vs Lili | 368–301 | 55.01% |
| xRoby98_ vs Dragunov | 292–313 | 48.26% |
| xRoby98_ vs Lars | 336–248–1 | 57.53% |
| xRoby98_ vs Yoshimitsu | 266–318 | 45.55% |
| xRoby98_ vs Reina | 279–287 | 49.29% |
| xRoby98_ vs Nina | 290–260 | 52.73% |
| xRoby98_ vs Devil Jin | 273–236 | 53.63% |
| xRoby98_ vs Paul | 264–229 | 53.55% |
| xRoby98_ vs Feng | 236–225 | 51.19% |
| xRoby98_ vs Jun | 204–253 | 44.64% |
| xRoby98_ vs Steve | 251–196 | 56.15% |
| xRoby98_ vs Victor | 216–219 | 49.66% |
| xRoby98_ vs Xiaoyu | 239–182 | 56.77% |
| xRoby98_ vs Claudio | 176–234 | 42.93% |
| xRoby98_ vs Heihachi | 172–211 | 44.91% |
| xRoby98_ vs Asuka | 176–191–1 | 47.96% |
| xRoby98_ vs Alisa | 180–169–1 | 51.58% |
| xRoby98_ vs Clive | 182–156 | 53.85% |
| xRoby98_ vs Anna | 157–171 | 47.87% |
| xRoby98_ vs Eddy | 154–170 | 47.53% |
| xRoby98_ vs Jack-8 | 166–156 | 51.55% |
| xRoby98_ vs Leroy | 134–149 | 47.35% |
| xRoby98_ vs Lidia | 122–160 | 43.26% |
| xRoby98_ vs Leo | 118–157 | 42.91% |
| xRoby98_ vs Azucena | 137–126 | 52.09% |
| xRoby98_ vs Zafina | 132–119 | 52.59% |
| xRoby98_ vs Raven | 108–114 | 48.65% |
| xRoby98_ vs Fahkumram | 115–101 | 53.24% |
| xRoby98_ vs Shaheen | 70–81 | 46.36% |
| xRoby98_ vs Kuma | 56–73 | 43.41% |
| xRoby98_ vs Armor King | 36–31 | 53.73% |
| xRoby98_ vs Miary Zo | 30–29 | 50.85% |
| xRoby98_ vs Panda | 16–24 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.