| icrossforu vs Kazuya | 134–120 | 52.76% |
| icrossforu vs Paul | 94–83 | 53.11% |
| icrossforu vs Dragunov | 65–111 | 36.93% |
| icrossforu vs Reina | 109–64 | 63.01% |
| icrossforu vs King | 74–75 | 49.66% |
| icrossforu vs Lili | 76–70 | 52.05% |
| icrossforu vs Jin | 68–74 | 47.89% |
| icrossforu vs Bryan | 69–64 | 51.88% |
| icrossforu vs Hwoarang | 78–52 | 60.00% |
| icrossforu vs Heihachi | 74–53 | 58.27% |
| icrossforu vs Steve | 48–63 | 43.24% |
| icrossforu vs Asuka | 59–51 | 53.64% |
| icrossforu vs Victor | 50–55 | 47.62% |
| icrossforu vs Jun | 47–46 | 50.54% |
| icrossforu vs Devil Jin | 42–44 | 48.84% |
| icrossforu vs Clive | 36–47 | 43.37% |
| icrossforu vs Yoshimitsu | 34–36 | 48.57% |
| icrossforu vs Law | 25–39 | 39.06% |
| icrossforu vs Claudio | 32–32 | 50.00% |
| icrossforu vs Alisa | 22–38 | 36.67% |
| icrossforu vs Azucena | 30–30 | 50.00% |
| icrossforu vs Xiaoyu | 26–28 | 48.15% |
| icrossforu vs Jack-8 | 23–31 | 42.59% |
| icrossforu vs Feng | 23–29 | 44.23% |
| icrossforu vs Lidia | 19–33 | 36.54% |
| icrossforu vs Leo | 18–33 | 35.29% |
| icrossforu vs Nina | 20–27 | 42.55% |
| icrossforu vs Eddy | 13–33 | 28.26% |
| icrossforu vs Lars | 16–28 | 36.36% |
| icrossforu vs Kuma | 17–26 | 39.53% |
| icrossforu vs Lee | 17–21 | 44.74% |
| icrossforu vs Leroy | 13–23 | 36.11% |
| icrossforu vs Raven | 13–15 | 46.43% |
| icrossforu vs Shaheen | 12–13 | 48.00% |
| icrossforu vs Panda | 10–9 | 52.63% |
| icrossforu vs Armor King | 5–14 | 26.32% |
| icrossforu vs Zafina | 9–9 | 50.00% |
| icrossforu vs Anna | 2–10 | 16.67% |
| icrossforu vs Fahkumram | 4–7 | 36.36% |
| icrossforu vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.