| PROVIDENCE vs Kazuya | 68–28 | 70.83% |
| PROVIDENCE vs King | 60–28 | 68.18% |
| PROVIDENCE vs Jin | 44–32 | 57.89% |
| PROVIDENCE vs Bryan | 47–25 | 65.28% |
| PROVIDENCE vs Hwoarang | 45–18 | 71.43% |
| PROVIDENCE vs Reina | 37–26 | 58.73% |
| PROVIDENCE vs Paul | 40–19 | 67.80% |
| PROVIDENCE vs Eddy | 41–9 | 82.00% |
| PROVIDENCE vs Asuka | 30–15 | 66.67% |
| PROVIDENCE vs Lili | 27–16 | 62.79% |
| PROVIDENCE vs Azucena | 26–17 | 60.47% |
| PROVIDENCE vs Dragunov | 21–20 | 51.22% |
| PROVIDENCE vs Yoshimitsu | 30–10 | 75.00% |
| PROVIDENCE vs Law | 26–11 | 70.27% |
| PROVIDENCE vs Jun | 32–5 | 86.49% |
| PROVIDENCE vs Xiaoyu | 22–13 | 62.86% |
| PROVIDENCE vs Clive | 25–9 | 73.53% |
| PROVIDENCE vs Victor | 27–6 | 81.82% |
| PROVIDENCE vs Heihachi | 23–9 | 71.88% |
| PROVIDENCE vs Nina | 20–11 | 64.52% |
| PROVIDENCE vs Lars | 17–11 | 60.71% |
| PROVIDENCE vs Fahkumram | 18–9 | 66.67% |
| PROVIDENCE vs Lee | 20–6 | 76.92% |
| PROVIDENCE vs Steve | 19–6 | 76.00% |
| PROVIDENCE vs Alisa | 13–11 | 54.17% |
| PROVIDENCE vs Raven | 14–10 | 58.33% |
| PROVIDENCE vs Lidia | 11–13 | 45.83% |
| PROVIDENCE vs Jack-8 | 16–6 | 72.73% |
| PROVIDENCE vs Leroy | 10–12 | 45.45% |
| PROVIDENCE vs Feng | 13–8 | 61.90% |
| PROVIDENCE vs Armor King | 11–9 | 55.00% |
| PROVIDENCE vs Shaheen | 10–9 | 52.63% |
| PROVIDENCE vs Devil Jin | 9–9 | 50.00% |
| PROVIDENCE vs Leo | 12–5 | 70.59% |
| PROVIDENCE vs Zafina | 8–8 | 50.00% |
| PROVIDENCE vs Kuma | 12–3 | 80.00% |
| PROVIDENCE vs Miary Zo | 9–6 | 60.00% |
| PROVIDENCE vs Anna | 7–6 | 53.85% |
| PROVIDENCE vs Claudio | 7–5 | 58.33% |
| PROVIDENCE vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.