| Robbinme2164 vs King | 23–16 | 58.97% |
| Robbinme2164 vs Jin | 28–10 | 73.68% |
| Robbinme2164 vs Bryan | 24–13 | 64.86% |
| Robbinme2164 vs Reina | 17–16 | 51.52% |
| Robbinme2164 vs Lili | 12–14 | 46.15% |
| Robbinme2164 vs Kazuya | 16–8 | 66.67% |
| Robbinme2164 vs Hwoarang | 12–11 | 52.17% |
| Robbinme2164 vs Dragunov | 12–11 | 52.17% |
| Robbinme2164 vs Law | 17–5 | 77.27% |
| Robbinme2164 vs Eddy | 17–5 | 77.27% |
| Robbinme2164 vs Yoshimitsu | 12–9 | 57.14% |
| Robbinme2164 vs Nina | 14–6 | 70.00% |
| Robbinme2164 vs Jun | 12–6 | 66.67% |
| Robbinme2164 vs Lidia | 10–8 | 55.56% |
| Robbinme2164 vs Shaheen | 11–5 | 68.75% |
| Robbinme2164 vs Xiaoyu | 8–7 | 53.33% |
| Robbinme2164 vs Steve | 9–6 | 60.00% |
| Robbinme2164 vs Heihachi | 10–3 | 76.92% |
| Robbinme2164 vs Paul | 6–6 | 50.00% |
| Robbinme2164 vs Jack-8 | 7–5 | 58.33% |
| Robbinme2164 vs Asuka | 3–9 | 25.00% |
| Robbinme2164 vs Leroy | 10–2 | 83.33% |
| Robbinme2164 vs Devil Jin | 7–4 | 63.64% |
| Robbinme2164 vs Lars | 5–6 | 45.45% |
| Robbinme2164 vs Victor | 8–2 | 80.00% |
| Robbinme2164 vs Feng | 4–5 | 44.44% |
| Robbinme2164 vs Azucena | 6–3 | 66.67% |
| Robbinme2164 vs Lee | 3–5 | 37.50% |
| Robbinme2164 vs Kuma | 5–3 | 62.50% |
| Robbinme2164 vs Clive | 6–2 | 75.00% |
| Robbinme2164 vs Alisa | 6–1 | 85.71% |
| Robbinme2164 vs Zafina | 3–4 | 42.86% |
| Robbinme2164 vs Raven | 3–4 | 42.86% |
| Robbinme2164 vs Leo | 4–2 | 66.67% |
| Robbinme2164 vs Anna | 6–0 | 100.00% |
| Robbinme2164 vs Claudio | 2–2 | 50.00% |
| Robbinme2164 vs Fahkumram | 3–1 | 75.00% |
| Robbinme2164 vs Armor King | 2–2 | 50.00% |
| Robbinme2164 vs Miary Zo | 1–3 | 25.00% |
| Robbinme2164 vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.