| GoldieLoxN vs King | 194–266 | 42.17% |
| GoldieLoxN vs Law | 186–243 | 43.36% |
| GoldieLoxN vs Jin | 174–235 | 42.54% |
| GoldieLoxN vs Steve | 177–216 | 45.04% |
| GoldieLoxN vs Hwoarang | 194–187 | 50.92% |
| GoldieLoxN vs Kazuya | 148–201 | 42.41% |
| GoldieLoxN vs Bryan | 116–166 | 41.13% |
| GoldieLoxN vs Armor King | 91–167 | 35.27% |
| GoldieLoxN vs Eddy | 93–160 | 36.76% |
| GoldieLoxN vs Heihachi | 92–153 | 37.55% |
| GoldieLoxN vs Fahkumram | 82–137 | 37.44% |
| GoldieLoxN vs Reina | 93–119 | 43.87% |
| GoldieLoxN vs Azucena | 86–120 | 41.75% |
| GoldieLoxN vs Dragunov | 86–118 | 42.16% |
| GoldieLoxN vs Jun | 82–120 | 40.59% |
| GoldieLoxN vs Lili | 96–105 | 47.76% |
| GoldieLoxN vs Yoshimitsu | 78–109 | 41.71% |
| GoldieLoxN vs Paul | 60–118 | 33.71% |
| GoldieLoxN vs Lee | 63–110 | 36.42% |
| GoldieLoxN vs Nina | 88–83 | 51.46% |
| GoldieLoxN vs Lars | 49–111 | 30.63% |
| GoldieLoxN vs Asuka | 61–94 | 39.35% |
| GoldieLoxN vs Victor | 44–99 | 30.77% |
| GoldieLoxN vs Anna | 44–88 | 33.33% |
| GoldieLoxN vs Alisa | 46–74 | 38.33% |
| GoldieLoxN vs Lidia | 57–60 | 48.72% |
| GoldieLoxN vs Xiaoyu | 42–71 | 37.17% |
| GoldieLoxN vs Feng | 39–72 | 35.14% |
| GoldieLoxN vs Jack-8 | 39–63 | 38.24% |
| GoldieLoxN vs Miary Zo | 36–61 | 37.11% |
| GoldieLoxN vs Leo | 40–56 | 41.67% |
| GoldieLoxN vs Clive | 27–66 | 29.03% |
| GoldieLoxN vs Leroy | 40–49 | 44.94% |
| GoldieLoxN vs Devil Jin | 33–52 | 38.82% |
| GoldieLoxN vs Raven | 27–51 | 34.62% |
| GoldieLoxN vs Claudio | 17–30 | 36.17% |
| GoldieLoxN vs Shaheen | 18–27 | 40.00% |
| GoldieLoxN vs Zafina | 16–12 | 57.14% |
| GoldieLoxN vs Kuma | 6–16 | 27.27% |
| GoldieLoxN vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.