| easypickup vs Kazuya | 338–238 | 58.68% |
| easypickup vs Jin | 230–201 | 53.36% |
| easypickup vs Bryan | 210–221 | 48.72% |
| easypickup vs King | 170–164 | 50.90% |
| easypickup vs Lee | 165–168 | 49.55% |
| easypickup vs Hwoarang | 164–159 | 50.77% |
| easypickup vs Heihachi | 180–126–1 | 58.82% |
| easypickup vs Devil Jin | 189–116 | 61.97% |
| easypickup vs Dragunov | 149–147 | 50.34% |
| easypickup vs Steve | 152–136 | 52.78% |
| easypickup vs Law | 150–125 | 54.55% |
| easypickup vs Reina | 129–135–1 | 48.86% |
| easypickup vs Paul | 152–108 | 58.46% |
| easypickup vs Yoshimitsu | 147–103 | 58.80% |
| easypickup vs Jun | 149–84 | 63.95% |
| easypickup vs Lili | 99–120 | 45.21% |
| easypickup vs Lars | 92–120 | 43.40% |
| easypickup vs Azucena | 113–84–1 | 57.36% |
| easypickup vs Feng | 99–89 | 52.66% |
| easypickup vs Zafina | 94–92 | 50.54% |
| easypickup vs Asuka | 96–88 | 52.17% |
| easypickup vs Clive | 82–90 | 47.67% |
| easypickup vs Claudio | 80–91 | 46.78% |
| easypickup vs Xiaoyu | 85–81 | 51.20% |
| easypickup vs Nina | 67–92 | 42.14% |
| easypickup vs Victor | 72–84–1 | 46.15% |
| easypickup vs Armor King | 83–66 | 55.70% |
| easypickup vs Raven | 71–73 | 49.31% |
| easypickup vs Jack-8 | 64–70 | 47.76% |
| easypickup vs Alisa | 61–73 | 45.52% |
| easypickup vs Leo | 67–64 | 51.15% |
| easypickup vs Lidia | 57–72 | 44.19% |
| easypickup vs Eddy | 56–57 | 49.56% |
| easypickup vs Leroy | 50–55 | 47.62% |
| easypickup vs Shaheen | 50–46 | 52.08% |
| easypickup vs Anna | 37–52 | 41.57% |
| easypickup vs Fahkumram | 45–35 | 56.25% |
| easypickup vs Kuma | 41–36 | 53.25% |
| easypickup vs Miary Zo | 16–30 | 34.78% |
| easypickup vs Panda | 23–22 | 51.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.