| TheRazorsEdge vs Jin | 7–4 | 63.64% |
| TheRazorsEdge vs Reina | 7–3 | 70.00% |
| TheRazorsEdge vs Paul | 8–1 | 88.89% |
| TheRazorsEdge vs King | 8–1 | 88.89% |
| TheRazorsEdge vs Bryan | 8–1 | 88.89% |
| TheRazorsEdge vs Lars | 5–4 | 55.56% |
| TheRazorsEdge vs Law | 6–2 | 75.00% |
| TheRazorsEdge vs Xiaoyu | 5–3 | 62.50% |
| TheRazorsEdge vs Dragunov | 5–3 | 62.50% |
| TheRazorsEdge vs Lili | 7–0 | 100.00% |
| TheRazorsEdge vs Azucena | 4–3 | 57.14% |
| TheRazorsEdge vs Raven | 4–3 | 57.14% |
| TheRazorsEdge vs Steve | 5–1 | 83.33% |
| TheRazorsEdge vs Victor | 1–5 | 16.67% |
| TheRazorsEdge vs Asuka | 4–1 | 80.00% |
| TheRazorsEdge vs Armor King | 4–1 | 80.00% |
| TheRazorsEdge vs Kazuya | 3–1 | 75.00% |
| TheRazorsEdge vs Clive | 4–0 | 100.00% |
| TheRazorsEdge vs Yoshimitsu | 1–2 | 33.33% |
| TheRazorsEdge vs Jack-8 | 1–2 | 33.33% |
| TheRazorsEdge vs Feng | 1–2 | 33.33% |
| TheRazorsEdge vs Leroy | 2–1 | 66.67% |
| TheRazorsEdge vs Jun | 2–1 | 66.67% |
| TheRazorsEdge vs Eddy | 2–1 | 66.67% |
| TheRazorsEdge vs Anna | 2–1 | 66.67% |
| TheRazorsEdge vs Hwoarang | 2–0 | 100.00% |
| TheRazorsEdge vs Devil Jin | 2–0 | 100.00% |
| TheRazorsEdge vs Leo | 2–0 | 100.00% |
| TheRazorsEdge vs Alisa | 1–1 | 50.00% |
| TheRazorsEdge vs Claudio | 2–0 | 100.00% |
| TheRazorsEdge vs Lee | 0–2 | 0.00% |
| TheRazorsEdge vs Heihachi | 2–0 | 100.00% |
| TheRazorsEdge vs Fahkumram | 2–0 | 100.00% |
| TheRazorsEdge vs Shaheen | 0–1 | 0.00% |
| TheRazorsEdge vs Nina | 1–0 | 100.00% |
| TheRazorsEdge vs Kuma | 0–1 | 0.00% |
| TheRazorsEdge vs Panda | 1–0 | 100.00% |
| TheRazorsEdge vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.