| GUNxPARK vs Jin | 42–53 | 44.21% |
| GUNxPARK vs Kazuya | 45–50 | 47.37% |
| GUNxPARK vs King | 43–36 | 54.43% |
| GUNxPARK vs Law | 39–27 | 59.09% |
| GUNxPARK vs Bryan | 39–26 | 60.00% |
| GUNxPARK vs Hwoarang | 33–24 | 57.89% |
| GUNxPARK vs Heihachi | 26–31 | 45.61% |
| GUNxPARK vs Dragunov | 24–27 | 47.06% |
| GUNxPARK vs Eddy | 32–15 | 68.09% |
| GUNxPARK vs Fahkumram | 27–18 | 60.00% |
| GUNxPARK vs Steve | 25–18 | 58.14% |
| GUNxPARK vs Paul | 16–23 | 41.03% |
| GUNxPARK vs Anna | 24–15 | 61.54% |
| GUNxPARK vs Alisa | 20–13 | 60.61% |
| GUNxPARK vs Lee | 17–14 | 54.84% |
| GUNxPARK vs Devil Jin | 16–14 | 53.33% |
| GUNxPARK vs Nina | 20–9 | 68.97% |
| GUNxPARK vs Feng | 13–15 | 46.43% |
| GUNxPARK vs Jun | 17–11 | 60.71% |
| GUNxPARK vs Lars | 13–14 | 48.15% |
| GUNxPARK vs Azucena | 20–6 | 76.92% |
| GUNxPARK vs Lidia | 13–12 | 52.00% |
| GUNxPARK vs Armor King | 10–14 | 41.67% |
| GUNxPARK vs Claudio | 16–7 | 69.57% |
| GUNxPARK vs Yoshimitsu | 10–12 | 45.45% |
| GUNxPARK vs Lili | 7–14 | 33.33% |
| GUNxPARK vs Clive | 10–10 | 50.00% |
| GUNxPARK vs Asuka | 13–6 | 68.42% |
| GUNxPARK vs Reina | 10–9 | 52.63% |
| GUNxPARK vs Victor | 9–8 | 52.94% |
| GUNxPARK vs Leroy | 9–7 | 56.25% |
| GUNxPARK vs Xiaoyu | 9–6 | 60.00% |
| GUNxPARK vs Raven | 8–6 | 57.14% |
| GUNxPARK vs Leo | 4–7 | 36.36% |
| GUNxPARK vs Jack-8 | 5–2 | 71.43% |
| GUNxPARK vs Shaheen | 1–4 | 20.00% |
| GUNxPARK vs Zafina | 4–1 | 80.00% |
| GUNxPARK vs Miary Zo | 3–1 | 75.00% |
| GUNxPARK vs Kuma | 1–2 | 33.33% |
| GUNxPARK vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.