| GoingMerryMt vs King | 59–30 | 66.29% |
| GoingMerryMt vs Kazuya | 53–28 | 65.43% |
| GoingMerryMt vs Law | 41–31 | 56.94% |
| GoingMerryMt vs Jin | 39–25 | 60.94% |
| GoingMerryMt vs Reina | 39–21 | 65.00% |
| GoingMerryMt vs Dragunov | 25–29 | 46.30% |
| GoingMerryMt vs Steve | 30–21 | 58.82% |
| GoingMerryMt vs Hwoarang | 28–22 | 56.00% |
| GoingMerryMt vs Bryan | 31–17 | 64.58% |
| GoingMerryMt vs Victor | 28–20 | 58.33% |
| GoingMerryMt vs Paul | 25–18 | 58.14% |
| GoingMerryMt vs Lee | 19–23 | 45.24% |
| GoingMerryMt vs Yoshimitsu | 28–12 | 70.00% |
| GoingMerryMt vs Xiaoyu | 19–21 | 47.50% |
| GoingMerryMt vs Lars | 17–21 | 44.74% |
| GoingMerryMt vs Heihachi | 22–15 | 59.46% |
| GoingMerryMt vs Devil Jin | 23–9 | 71.88% |
| GoingMerryMt vs Lidia | 18–14 | 56.25% |
| GoingMerryMt vs Feng | 15–13 | 53.57% |
| GoingMerryMt vs Eddy | 18–9 | 66.67% |
| GoingMerryMt vs Azucena | 15–11 | 57.69% |
| GoingMerryMt vs Asuka | 14–10 | 58.33% |
| GoingMerryMt vs Raven | 12–12 | 50.00% |
| GoingMerryMt vs Nina | 11–11 | 50.00% |
| GoingMerryMt vs Leo | 11–9 | 55.00% |
| GoingMerryMt vs Armor King | 15–5 | 75.00% |
| GoingMerryMt vs Leroy | 7–12 | 36.84% |
| GoingMerryMt vs Jun | 13–6 | 68.42% |
| GoingMerryMt vs Alisa | 8–9 | 47.06% |
| GoingMerryMt vs Fahkumram | 13–4 | 76.47% |
| GoingMerryMt vs Lili | 6–9 | 40.00% |
| GoingMerryMt vs Claudio | 6–7 | 46.15% |
| GoingMerryMt vs Anna | 8–4 | 66.67% |
| GoingMerryMt vs Jack-8 | 6–5 | 54.55% |
| GoingMerryMt vs Clive | 4–5 | 44.44% |
| GoingMerryMt vs Shaheen | 5–2 | 71.43% |
| GoingMerryMt vs Zafina | 3–3 | 50.00% |
| GoingMerryMt vs Kuma | 4–1 | 80.00% |
| GoingMerryMt vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.