| FrX2Shifty vs Bryan | 402–293 | 57.84% |
| FrX2Shifty vs Steve | 326–260 | 55.63% |
| FrX2Shifty vs Kazuya | 302–273 | 52.52% |
| FrX2Shifty vs Jin | 303–235 | 56.32% |
| FrX2Shifty vs King | 244–245 | 49.90% |
| FrX2Shifty vs Dragunov | 186–162 | 53.45% |
| FrX2Shifty vs Law | 196–139 | 58.51% |
| FrX2Shifty vs Hwoarang | 178–149 | 54.43% |
| FrX2Shifty vs Paul | 124–172 | 41.89% |
| FrX2Shifty vs Yoshimitsu | 153–127 | 54.64% |
| FrX2Shifty vs Heihachi | 152–124 | 55.07% |
| FrX2Shifty vs Lee | 109–132 | 45.23% |
| FrX2Shifty vs Lili | 96–89 | 51.89% |
| FrX2Shifty vs Lars | 86–83 | 50.89% |
| FrX2Shifty vs Jun | 100–68 | 59.52% |
| FrX2Shifty vs Devil Jin | 84–82 | 50.60% |
| FrX2Shifty vs Reina | 97–59 | 62.18% |
| FrX2Shifty vs Eddy | 83–71 | 53.90% |
| FrX2Shifty vs Asuka | 74–58 | 56.06% |
| FrX2Shifty vs Victor | 75–57 | 56.82% |
| FrX2Shifty vs Armor King | 64–67 | 48.85% |
| FrX2Shifty vs Alisa | 76–52 | 59.38% |
| FrX2Shifty vs Feng | 61–64 | 48.80% |
| FrX2Shifty vs Nina | 64–61 | 51.20% |
| FrX2Shifty vs Raven | 54–50 | 51.92% |
| FrX2Shifty vs Xiaoyu | 45–57 | 44.12% |
| FrX2Shifty vs Lidia | 53–47 | 53.00% |
| FrX2Shifty vs Clive | 46–53 | 46.46% |
| FrX2Shifty vs Jack-8 | 53–45 | 54.08% |
| FrX2Shifty vs Kuma | 48–50 | 48.98% |
| FrX2Shifty vs Azucena | 39–50 | 43.82% |
| FrX2Shifty vs Claudio | 41–47 | 46.59% |
| FrX2Shifty vs Leroy | 47–40 | 54.02% |
| FrX2Shifty vs Leo | 42–36 | 53.85% |
| FrX2Shifty vs Fahkumram | 28–30 | 48.28% |
| FrX2Shifty vs Shaheen | 19–32 | 37.25% |
| FrX2Shifty vs Anna | 23–15 | 60.53% |
| FrX2Shifty vs Panda | 12–21 | 36.36% |
| FrX2Shifty vs Zafina | 18–14 | 56.25% |
| FrX2Shifty vs Miary Zo | 16–10 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.