Name history
| 응니애ㅁl | |
| 뭐 어쩌라고 | |
| 일본인들은 왜 스킵안함? | |
| 日本人嫌い | |
| 니가하면나도똑같이 | |
| OHANAisFAMILY | |
| 오하나이스패밀리 | |
| 화랑폴샤오유노앰캐릭 | |
| 시훼ok | |
| 초보입니다 | |
| 플레이 띠꺼우면 시훼함 | |
| PLZ BEING NICE | |
| YOUR MOM TASTY | |
| No Skip No Mom | |
| ㄴlㅇHㅁlchinese | |
| Jellkoon |
| 응니애ㅁl vs King | 77–92 | 45.56% |
| 응니애ㅁl vs Hwoarang | 73–69 | 51.41% |
| 응니애ㅁl vs Paul | 61–69 | 46.92% |
| 응니애ㅁl vs Jin | 60–69 | 46.51% |
| 응니애ㅁl vs Dragunov | 60–58 | 50.85% |
| 응니애ㅁl vs Kazuya | 67–47 | 58.77% |
| 응니애ㅁl vs Bryan | 50–54 | 48.08% |
| 응니애ㅁl vs Reina | 44–57 | 43.56% |
| 응니애ㅁl vs Steve | 51–40 | 56.04% |
| 응니애ㅁl vs Asuka | 40–43 | 48.19% |
| 응니애ㅁl vs Law | 39–43 | 47.56% |
| 응니애ㅁl vs Devil Jin | 37–28 | 56.92% |
| 응니애ㅁl vs Victor | 29–34 | 46.03% |
| 응니애ㅁl vs Lili | 28–33 | 45.90% |
| 응니애ㅁl vs Xiaoyu | 23–37 | 38.33% |
| 응니애ㅁl vs Yoshimitsu | 24–32 | 42.86% |
| 응니애ㅁl vs Jack-8 | 21–35 | 37.50% |
| 응니애ㅁl vs Jun | 28–26 | 51.85% |
| 응니애ㅁl vs Fahkumram | 24–30 | 44.44% |
| 응니애ㅁl vs Leo | 23–30 | 43.40% |
| 응니애ㅁl vs Azucena | 29–23 | 55.77% |
| 응니애ㅁl vs Lee | 28–20 | 58.33% |
| 응니애ㅁl vs Alisa | 22–24 | 47.83% |
| 응니애ㅁl vs Feng | 20–25 | 44.44% |
| 응니애ㅁl vs Claudio | 21–22 | 48.84% |
| 응니애ㅁl vs Leroy | 18–24 | 42.86% |
| 응니애ㅁl vs Lidia | 23–19 | 54.76% |
| 응니애ㅁl vs Nina | 16–19 | 45.71% |
| 응니애ㅁl vs Eddy | 13–21 | 38.24% |
| 응니애ㅁl vs Lars | 12–19 | 38.71% |
| 응니애ㅁl vs Anna | 14–17 | 45.16% |
| 응니애ㅁl vs Heihachi | 16–14 | 53.33% |
| 응니애ㅁl vs Shaheen | 15–13 | 53.57% |
| 응니애ㅁl vs Raven | 15–13 | 53.57% |
| 응니애ㅁl vs Zafina | 13–14 | 48.15% |
| 응니애ㅁl vs Armor King | 12–14 | 46.15% |
| 응니애ㅁl vs Clive | 8–13 | 38.10% |
| 응니애ㅁl vs Kuma | 10–9 | 52.63% |
| 응니애ㅁl vs Miary Zo | 8–9 | 47.06% |
| 응니애ㅁl vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.