Name history
| 깃발모래언덕 | |
| 지르기도 실력이다 | |
| 하루종일버튼누를꺼면철권왜함 | |
| 마이너스에버튼누르면카운터가됨 | |
| 철권8은버튼으로딸치는게임 | |
| 앉으면중단서면잡기풀면또잡기 |
| 깃발모래언덕 vs Kazuya | 221–303 | 42.18% |
| 깃발모래언덕 vs Dragunov | 222–213 | 51.03% |
| 깃발모래언덕 vs Paul | 221–204 | 52.00% |
| 깃발모래언덕 vs Bryan | 177–248 | 41.65% |
| 깃발모래언덕 vs Hwoarang | 204–169 | 54.69% |
| 깃발모래언덕 vs Jin | 151–222 | 40.48% |
| 깃발모래언덕 vs King | 159–158 | 50.16% |
| 깃발모래언덕 vs Reina | 185–124 | 59.87% |
| 깃발모래언덕 vs Steve | 121–133 | 47.64% |
| 깃발모래언덕 vs Asuka | 90–143 | 38.63% |
| 깃발모래언덕 vs Victor | 111–114 | 49.33% |
| 깃발모래언덕 vs Heihachi | 96–125 | 43.44% |
| 깃발모래언덕 vs Lili | 104–112 | 48.15% |
| 깃발모래언덕 vs Jun | 94–100 | 48.45% |
| 깃발모래언덕 vs Azucena | 90–100 | 47.37% |
| 깃발모래언덕 vs Devil Jin | 75–99 | 43.10% |
| 깃발모래언덕 vs Law | 71–100 | 41.52% |
| 깃발모래언덕 vs Yoshimitsu | 82–88 | 48.24% |
| 깃발모래언덕 vs Armor King | 73–82 | 47.10% |
| 깃발모래언덕 vs Claudio | 61–93 | 39.61% |
| 깃발모래언덕 vs Fahkumram | 76–77 | 49.67% |
| 깃발모래언덕 vs Clive | 70–78 | 47.30% |
| 깃발모래언덕 vs Lee | 72–75 | 48.98% |
| 깃발모래언덕 vs Feng | 56–88 | 38.89% |
| 깃발모래언덕 vs Lars | 50–90 | 35.71% |
| 깃발모래언덕 vs Lidia | 57–74 | 43.51% |
| 깃발모래언덕 vs Alisa | 51–62 | 45.13% |
| 깃발모래언덕 vs Nina | 31–76 | 28.97% |
| 깃발모래언덕 vs Jack-8 | 39–65 | 37.50% |
| 깃발모래언덕 vs Leroy | 52–44 | 54.17% |
| 깃발모래언덕 vs Leo | 36–54 | 40.00% |
| 깃발모래언덕 vs Zafina | 24–54 | 30.77% |
| 깃발모래언덕 vs Eddy | 25–50 | 33.33% |
| 깃발모래언덕 vs Xiaoyu | 25–47 | 34.72% |
| 깃발모래언덕 vs Kuma | 21–51 | 29.17% |
| 깃발모래언덕 vs Raven | 20–46 | 30.30% |
| 깃발모래언덕 vs Shaheen | 28–37 | 43.08% |
| 깃발모래언덕 vs Miary Zo | 30–27 | 52.63% |
| 깃발모래언덕 vs Anna | 21–25 | 45.65% |
| 깃발모래언덕 vs Panda | 7–12 | 36.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.