| EDFighter007 vs King | 48–82 | 36.92% |
| EDFighter007 vs Jin | 35–61 | 36.46% |
| EDFighter007 vs Steve | 33–57 | 36.67% |
| EDFighter007 vs Hwoarang | 26–62 | 29.55% |
| EDFighter007 vs Kazuya | 27–50 | 35.06% |
| EDFighter007 vs Heihachi | 19–57 | 25.00% |
| EDFighter007 vs Reina | 27–48 | 36.00% |
| EDFighter007 vs Dragunov | 20–49 | 28.99% |
| EDFighter007 vs Bryan | 33–34 | 49.25% |
| EDFighter007 vs Azucena | 21–39 | 35.00% |
| EDFighter007 vs Jun | 21–36 | 36.84% |
| EDFighter007 vs Lili | 21–32 | 39.62% |
| EDFighter007 vs Eddy | 21–32 | 39.62% |
| EDFighter007 vs Victor | 21–28 | 42.86% |
| EDFighter007 vs Law | 19–28 | 40.43% |
| EDFighter007 vs Asuka | 18–23 | 43.90% |
| EDFighter007 vs Lee | 16–21 | 43.24% |
| EDFighter007 vs Lidia | 13–23 | 36.11% |
| EDFighter007 vs Clive | 17–19 | 47.22% |
| EDFighter007 vs Nina | 19–15 | 55.88% |
| EDFighter007 vs Armor King | 10–24 | 29.41% |
| EDFighter007 vs Lars | 8–22 | 26.67% |
| EDFighter007 vs Yoshimitsu | 12–17 | 41.38% |
| EDFighter007 vs Jack-8 | 7–21 | 25.00% |
| EDFighter007 vs Fahkumram | 11–15 | 42.31% |
| EDFighter007 vs Xiaoyu | 15–10 | 60.00% |
| EDFighter007 vs Alisa | 13–12 | 52.00% |
| EDFighter007 vs Leo | 7–16 | 30.43% |
| EDFighter007 vs Paul | 8–14 | 36.36% |
| EDFighter007 vs Raven | 7–14 | 33.33% |
| EDFighter007 vs Claudio | 6–12 | 33.33% |
| EDFighter007 vs Miary Zo | 6–11 | 35.29% |
| EDFighter007 vs Leroy | 8–8 | 50.00% |
| EDFighter007 vs Anna | 7–9 | 43.75% |
| EDFighter007 vs Devil Jin | 7–8 | 46.67% |
| EDFighter007 vs Shaheen | 6–8 | 42.86% |
| EDFighter007 vs Zafina | 6–8 | 42.86% |
| EDFighter007 vs Kuma | 3–8 | 27.27% |
| EDFighter007 vs Feng | 3–5 | 37.50% |
| EDFighter007 vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.