| ChokletMeek vs Kazuya | 46–33 | 58.23% |
| ChokletMeek vs Jin | 33–41 | 44.59% |
| ChokletMeek vs Reina | 40–24 | 62.50% |
| ChokletMeek vs King | 40–22 | 64.52% |
| ChokletMeek vs Dragunov | 34–26 | 56.67% |
| ChokletMeek vs Law | 24–26 | 48.00% |
| ChokletMeek vs Lili | 28–21 | 57.14% |
| ChokletMeek vs Steve | 26–22 | 54.17% |
| ChokletMeek vs Hwoarang | 21–22 | 48.84% |
| ChokletMeek vs Lee | 21–22 | 48.84% |
| ChokletMeek vs Bryan | 18–19 | 48.65% |
| ChokletMeek vs Armor King | 24–12 | 66.67% |
| ChokletMeek vs Paul | 14–21 | 40.00% |
| ChokletMeek vs Nina | 21–9 | 70.00% |
| ChokletMeek vs Jun | 14–16 | 46.67% |
| ChokletMeek vs Miary Zo | 16–14 | 53.33% |
| ChokletMeek vs Asuka | 16–9 | 64.00% |
| ChokletMeek vs Eddy | 14–10 | 58.33% |
| ChokletMeek vs Yoshimitsu | 13–10 | 56.52% |
| ChokletMeek vs Lars | 9–14 | 39.13% |
| ChokletMeek vs Victor | 9–13 | 40.91% |
| ChokletMeek vs Azucena | 13–8 | 61.90% |
| ChokletMeek vs Lidia | 13–6 | 68.42% |
| ChokletMeek vs Heihachi | 12–7 | 63.16% |
| ChokletMeek vs Devil Jin | 10–8 | 55.56% |
| ChokletMeek vs Xiaoyu | 8–8 | 50.00% |
| ChokletMeek vs Jack-8 | 8–8 | 50.00% |
| ChokletMeek vs Leroy | 10–4 | 71.43% |
| ChokletMeek vs Leo | 9–4 | 69.23% |
| ChokletMeek vs Claudio | 7–6 | 53.85% |
| ChokletMeek vs Feng | 4–8 | 33.33% |
| ChokletMeek vs Alisa | 3–7 | 30.00% |
| ChokletMeek vs Shaheen | 5–3 | 62.50% |
| ChokletMeek vs Zafina | 5–3 | 62.50% |
| ChokletMeek vs Fahkumram | 4–4 | 50.00% |
| ChokletMeek vs Raven | 3–4 | 42.86% |
| ChokletMeek vs Clive | 4–3 | 57.14% |
| ChokletMeek vs Kuma | 2–4 | 33.33% |
| ChokletMeek vs Anna | 2–1 | 66.67% |
| ChokletMeek vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.