| midnightravel vs Kazuya | 19–16 | 54.29% |
| midnightravel vs Steve | 21–10 | 67.74% |
| midnightravel vs Lili | 21–10 | 67.74% |
| midnightravel vs Jin | 17–13 | 56.67% |
| midnightravel vs King | 10–17 | 37.04% |
| midnightravel vs Hwoarang | 12–15 | 44.44% |
| midnightravel vs Dragunov | 11–16 | 40.74% |
| midnightravel vs Reina | 14–11 | 56.00% |
| midnightravel vs Asuka | 10–9 | 52.63% |
| midnightravel vs Bryan | 10–7 | 58.82% |
| midnightravel vs Law | 8–6 | 57.14% |
| midnightravel vs Anna | 12–2 | 85.71% |
| midnightravel vs Yoshimitsu | 7–6 | 53.85% |
| midnightravel vs Azucena | 6–7 | 46.15% |
| midnightravel vs Jun | 5–7 | 41.67% |
| midnightravel vs Eddy | 7–5 | 58.33% |
| midnightravel vs Jack-8 | 3–8 | 27.27% |
| midnightravel vs Heihachi | 4–7 | 36.36% |
| midnightravel vs Clive | 8–3 | 72.73% |
| midnightravel vs Lars | 7–3 | 70.00% |
| midnightravel vs Lee | 6–4 | 60.00% |
| midnightravel vs Paul | 7–2 | 77.78% |
| midnightravel vs Victor | 2–6 | 25.00% |
| midnightravel vs Raven | 4–4 | 50.00% |
| midnightravel vs Lidia | 4–4 | 50.00% |
| midnightravel vs Fahkumram | 5–3 | 62.50% |
| midnightravel vs Xiaoyu | 3–4 | 42.86% |
| midnightravel vs Alisa | 1–6 | 14.29% |
| midnightravel vs Devil Jin | 4–2 | 66.67% |
| midnightravel vs Nina | 2–4 | 33.33% |
| midnightravel vs Leo | 3–1 | 75.00% |
| midnightravel vs Claudio | 2–2 | 50.00% |
| midnightravel vs Shaheen | 1–3 | 25.00% |
| midnightravel vs Zafina | 4–0 | 100.00% |
| midnightravel vs Leroy | 1–3 | 25.00% |
| midnightravel vs Feng | 1–2 | 33.33% |
| midnightravel vs Kuma | 1–0 | 100.00% |
| midnightravel vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.