| JeTeEzMyG vs Kazuya | 63–47 | 57.27% |
| JeTeEzMyG vs King | 39–38 | 50.65% |
| JeTeEzMyG vs Steve | 36–41 | 46.75% |
| JeTeEzMyG vs Bryan | 43–28 | 60.56% |
| JeTeEzMyG vs Jin | 30–32 | 48.39% |
| JeTeEzMyG vs Reina | 32–29 | 52.46% |
| JeTeEzMyG vs Hwoarang | 40–19 | 67.80% |
| JeTeEzMyG vs Dragunov | 28–21 | 57.14% |
| JeTeEzMyG vs Devil Jin | 21–27 | 43.75% |
| JeTeEzMyG vs Lili | 31–17 | 64.58% |
| JeTeEzMyG vs Law | 17–20 | 45.95% |
| JeTeEzMyG vs Yoshimitsu | 18–19 | 48.65% |
| JeTeEzMyG vs Asuka | 21–16 | 56.76% |
| JeTeEzMyG vs Lars | 21–15 | 58.33% |
| JeTeEzMyG vs Nina | 10–25 | 28.57% |
| JeTeEzMyG vs Heihachi | 20–12 | 62.50% |
| JeTeEzMyG vs Paul | 15–16 | 48.39% |
| JeTeEzMyG vs Leroy | 16–15 | 51.61% |
| JeTeEzMyG vs Lidia | 9–21 | 30.00% |
| JeTeEzMyG vs Lee | 13–14 | 48.15% |
| JeTeEzMyG vs Eddy | 12–14 | 46.15% |
| JeTeEzMyG vs Victor | 13–12 | 52.00% |
| JeTeEzMyG vs Clive | 16–9 | 64.00% |
| JeTeEzMyG vs Xiaoyu | 16–8 | 66.67% |
| JeTeEzMyG vs Jun | 16–8 | 66.67% |
| JeTeEzMyG vs Alisa | 8–14 | 36.36% |
| JeTeEzMyG vs Azucena | 10–11 | 47.62% |
| JeTeEzMyG vs Jack-8 | 9–10 | 47.37% |
| JeTeEzMyG vs Feng | 10–7 | 58.82% |
| JeTeEzMyG vs Leo | 4–10 | 28.57% |
| JeTeEzMyG vs Claudio | 4–8 | 33.33% |
| JeTeEzMyG vs Zafina | 5–4 | 55.56% |
| JeTeEzMyG vs Raven | 4–4 | 50.00% |
| JeTeEzMyG vs Fahkumram | 3–5 | 37.50% |
| JeTeEzMyG vs Shaheen | 2–3 | 40.00% |
| JeTeEzMyG vs Kuma | 0–3 | 0.00% |
| JeTeEzMyG vs Anna | 1–1 | 50.00% |
| JeTeEzMyG vs Panda | 1–0 | 100.00% |
| JeTeEzMyG vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.