| Call_Me_TY vs King | 8–7 | 53.33% |
| Call_Me_TY vs Bryan | 8–3 | 72.73% |
| Call_Me_TY vs Hwoarang | 4–6 | 40.00% |
| Call_Me_TY vs Jin | 7–3 | 70.00% |
| Call_Me_TY vs Kazuya | 6–2 | 75.00% |
| Call_Me_TY vs Paul | 4–1 | 80.00% |
| Call_Me_TY vs Dragunov | 2–3 | 40.00% |
| Call_Me_TY vs Yoshimitsu | 4–0 | 100.00% |
| Call_Me_TY vs Steve | 3–1 | 75.00% |
| Call_Me_TY vs Feng | 2–2 | 50.00% |
| Call_Me_TY vs Law | 1–2 | 33.33% |
| Call_Me_TY vs Lili | 1–2 | 33.33% |
| Call_Me_TY vs Panda | 2–1 | 66.67% |
| Call_Me_TY vs Azucena | 1–2 | 33.33% |
| Call_Me_TY vs Asuka | 2–0 | 100.00% |
| Call_Me_TY vs Jun | 0–2 | 0.00% |
| Call_Me_TY vs Eddy | 0–2 | 0.00% |
| Call_Me_TY vs Heihachi | 2–0 | 100.00% |
| Call_Me_TY vs Clive | 0–2 | 0.00% |
| Call_Me_TY vs Alisa | 1–0 | 100.00% |
| Call_Me_TY vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.