| Undyingweevil85 vs Jin | 30–22 | 57.69% |
| Undyingweevil85 vs King | 17–31 | 35.42% |
| Undyingweevil85 vs Kazuya | 32–15 | 68.09% |
| Undyingweevil85 vs Steve | 27–18 | 60.00% |
| Undyingweevil85 vs Bryan | 21–23 | 47.73% |
| Undyingweevil85 vs Heihachi | 23–21 | 52.27% |
| Undyingweevil85 vs Reina | 16–23 | 41.03% |
| Undyingweevil85 vs Lili | 19–16 | 54.29% |
| Undyingweevil85 vs Paul | 19–15 | 55.88% |
| Undyingweevil85 vs Lee | 14–17 | 45.16% |
| Undyingweevil85 vs Hwoarang | 17–11 | 60.71% |
| Undyingweevil85 vs Law | 16–8 | 66.67% |
| Undyingweevil85 vs Yoshimitsu | 16–8 | 66.67% |
| Undyingweevil85 vs Asuka | 10–13 | 43.48% |
| Undyingweevil85 vs Dragunov | 9–13 | 40.91% |
| Undyingweevil85 vs Azucena | 10–11 | 47.62% |
| Undyingweevil85 vs Jun | 12–7 | 63.16% |
| Undyingweevil85 vs Xiaoyu | 7–9 | 43.75% |
| Undyingweevil85 vs Nina | 12–4 | 75.00% |
| Undyingweevil85 vs Jack-8 | 6–8 | 42.86% |
| Undyingweevil85 vs Lars | 7–7 | 50.00% |
| Undyingweevil85 vs Raven | 6–8 | 42.86% |
| Undyingweevil85 vs Victor | 7–6 | 53.85% |
| Undyingweevil85 vs Alisa | 5–7 | 41.67% |
| Undyingweevil85 vs Claudio | 4–8 | 33.33% |
| Undyingweevil85 vs Devil Jin | 6–5 | 54.55% |
| Undyingweevil85 vs Kuma | 5–6 | 45.45% |
| Undyingweevil85 vs Lidia | 5–6 | 45.45% |
| Undyingweevil85 vs Leo | 0–8 | 0.00% |
| Undyingweevil85 vs Eddy | 0–8 | 0.00% |
| Undyingweevil85 vs Feng | 3–4 | 42.86% |
| Undyingweevil85 vs Clive | 4–3 | 57.14% |
| Undyingweevil85 vs Zafina | 1–4 | 20.00% |
| Undyingweevil85 vs Leroy | 2–3 | 40.00% |
| Undyingweevil85 vs Shaheen | 2–1 | 66.67% |
| Undyingweevil85 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.