| THEUSHIMITSU vs Jin | 46–60 | 43.40% |
| THEUSHIMITSU vs Kazuya | 45–53 | 45.92% |
| THEUSHIMITSU vs Reina | 38–39 | 49.35% |
| THEUSHIMITSU vs King | 41–32 | 56.16% |
| THEUSHIMITSU vs Lili | 34–29 | 53.97% |
| THEUSHIMITSU vs Bryan | 24–33 | 42.11% |
| THEUSHIMITSU vs Steve | 32–22 | 59.26% |
| THEUSHIMITSU vs Lee | 18–34 | 34.62% |
| THEUSHIMITSU vs Heihachi | 24–26 | 48.00% |
| THEUSHIMITSU vs Devil Jin | 20–29 | 40.82% |
| THEUSHIMITSU vs Asuka | 19–29 | 39.58% |
| THEUSHIMITSU vs Paul | 13–31 | 29.55% |
| THEUSHIMITSU vs Hwoarang | 24–19 | 55.81% |
| THEUSHIMITSU vs Eddy | 21–21 | 50.00% |
| THEUSHIMITSU vs Dragunov | 14–22 | 38.89% |
| THEUSHIMITSU vs Yoshimitsu | 11–24 | 31.43% |
| THEUSHIMITSU vs Nina | 16–19 | 45.71% |
| THEUSHIMITSU vs Azucena | 15–19 | 44.12% |
| THEUSHIMITSU vs Lidia | 16–18 | 47.06% |
| THEUSHIMITSU vs Victor | 18–15 | 54.55% |
| THEUSHIMITSU vs Jun | 13–19 | 40.62% |
| THEUSHIMITSU vs Xiaoyu | 11–20 | 35.48% |
| THEUSHIMITSU vs Armor King | 19–10 | 65.52% |
| THEUSHIMITSU vs Lars | 13–14 | 48.15% |
| THEUSHIMITSU vs Leo | 8–16 | 33.33% |
| THEUSHIMITSU vs Law | 13–9 | 59.09% |
| THEUSHIMITSU vs Clive | 10–10 | 50.00% |
| THEUSHIMITSU vs Claudio | 4–15 | 21.05% |
| THEUSHIMITSU vs Feng | 4–11 | 26.67% |
| THEUSHIMITSU vs Jack-8 | 6–8 | 42.86% |
| THEUSHIMITSU vs Kuma | 6–8 | 42.86% |
| THEUSHIMITSU vs Zafina | 8–6 | 57.14% |
| THEUSHIMITSU vs Leroy | 5–8 | 38.46% |
| THEUSHIMITSU vs Raven | 6–4 | 60.00% |
| THEUSHIMITSU vs Panda | 2–6 | 25.00% |
| THEUSHIMITSU vs Fahkumram | 3–3 | 50.00% |
| THEUSHIMITSU vs Shaheen | 2–2 | 50.00% |
| THEUSHIMITSU vs Alisa | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.