| 22Gx vs King | 10–9 | 52.63% |
| 22Gx vs Eddy | 6–4 | 60.00% |
| 22Gx vs Kazuya | 5–4 | 55.56% |
| 22Gx vs Alisa | 7–2 | 77.78% |
| 22Gx vs Victor | 5–3 | 62.50% |
| 22Gx vs Jin | 5–2 | 71.43% |
| 22Gx vs Yoshimitsu | 3–3 | 50.00% |
| 22Gx vs Feng | 2–3 | 40.00% |
| 22Gx vs Dragunov | 3–2 | 60.00% |
| 22Gx vs Jack-8 | 3–1 | 75.00% |
| 22Gx vs Heihachi | 0–4 | 0.00% |
| 22Gx vs Hwoarang | 1–2 | 33.33% |
| 22Gx vs Steve | 1–2 | 33.33% |
| 22Gx vs Asuka | 2–1 | 66.67% |
| 22Gx vs Devil Jin | 1–2 | 33.33% |
| 22Gx vs Paul | 0–2 | 0.00% |
| 22Gx vs Law | 0–2 | 0.00% |
| 22Gx vs Nina | 0–2 | 0.00% |
| 22Gx vs Lee | 0–2 | 0.00% |
| 22Gx vs Azucena | 0–2 | 0.00% |
| 22Gx vs Lidia | 0–2 | 0.00% |
| 22Gx vs Xiaoyu | 1–0 | 100.00% |
| 22Gx vs Bryan | 0–1 | 0.00% |
| 22Gx vs Raven | 1–0 | 100.00% |
| 22Gx vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.