| YungPrince vs Hwoarang | 87–66 | 56.86% |
| YungPrince vs Law | 91–59 | 60.67% |
| YungPrince vs King | 74–68 | 52.11% |
| YungPrince vs Bryan | 74–56 | 56.92% |
| YungPrince vs Jin | 59–64 | 47.97% |
| YungPrince vs Steve | 62–52 | 54.39% |
| YungPrince vs Kazuya | 63–50 | 55.75% |
| YungPrince vs Lars | 43–51 | 45.74% |
| YungPrince vs Yoshimitsu | 51–37 | 57.95% |
| YungPrince vs Xiaoyu | 51–33 | 60.71% |
| YungPrince vs Reina | 44–38 | 53.66% |
| YungPrince vs Paul | 43–38 | 53.09% |
| YungPrince vs Lee | 37–44 | 45.68% |
| YungPrince vs Nina | 37–39 | 48.68% |
| YungPrince vs Lili | 47–26 | 64.38% |
| YungPrince vs Azucena | 26–42 | 38.24% |
| YungPrince vs Heihachi | 27–38 | 41.54% |
| YungPrince vs Dragunov | 25–39 | 39.06% |
| YungPrince vs Victor | 30–33 | 47.62% |
| YungPrince vs Feng | 34–27 | 55.74% |
| YungPrince vs Asuka | 30–27 | 52.63% |
| YungPrince vs Devil Jin | 26–29 | 47.27% |
| YungPrince vs Jun | 26–24 | 52.00% |
| YungPrince vs Eddy | 26–24 | 52.00% |
| YungPrince vs Raven | 18–29 | 38.30% |
| YungPrince vs Armor King | 18–27 | 40.00% |
| YungPrince vs Alisa | 30–14 | 68.18% |
| YungPrince vs Leroy | 20–19 | 51.28% |
| YungPrince vs Lidia | 14–25 | 35.90% |
| YungPrince vs Leo | 15–21 | 41.67% |
| YungPrince vs Fahkumram | 12–24 | 33.33% |
| YungPrince vs Claudio | 15–20 | 42.86% |
| YungPrince vs Zafina | 10–21 | 32.26% |
| YungPrince vs Kuma | 18–9 | 66.67% |
| YungPrince vs Anna | 7–17 | 29.17% |
| YungPrince vs Clive | 8–14 | 36.36% |
| YungPrince vs Jack-8 | 14–7 | 66.67% |
| YungPrince vs Shaheen | 10–5 | 66.67% |
| YungPrince vs Miary Zo | 4–4 | 50.00% |
| YungPrince vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.