| AndyBobmale vs Jin | 90–216 | 29.41% |
| AndyBobmale vs Kazuya | 80–207 | 27.87% |
| AndyBobmale vs King | 69–154 | 30.94% |
| AndyBobmale vs Law | 74–135 | 35.41% |
| AndyBobmale vs Steve | 55–154 | 26.32% |
| AndyBobmale vs Reina | 72–127 | 36.18% |
| AndyBobmale vs Hwoarang | 69–126 | 35.38% |
| AndyBobmale vs Eddy | 51–114–1 | 30.91% |
| AndyBobmale vs Yoshimitsu | 53–106 | 33.33% |
| AndyBobmale vs Paul | 52–92 | 36.11% |
| AndyBobmale vs Jun | 41–86 | 32.28% |
| AndyBobmale vs Bryan | 28–97 | 22.40% |
| AndyBobmale vs Dragunov | 40–81 | 33.06% |
| AndyBobmale vs Lili | 36–73 | 33.03% |
| AndyBobmale vs Nina | 29–65 | 30.85% |
| AndyBobmale vs Victor | 28–64 | 30.43% |
| AndyBobmale vs Azucena | 37–53 | 41.11% |
| AndyBobmale vs Alisa | 36–53 | 40.45% |
| AndyBobmale vs Asuka | 36–48 | 42.86% |
| AndyBobmale vs Lee | 19–64 | 22.89% |
| AndyBobmale vs Devil Jin | 18–58 | 23.68% |
| AndyBobmale vs Jack-8 | 20–49 | 28.99% |
| AndyBobmale vs Lidia | 23–43 | 34.85% |
| AndyBobmale vs Xiaoyu | 21–44 | 32.31% |
| AndyBobmale vs Armor King | 22–39 | 36.07% |
| AndyBobmale vs Claudio | 19–40 | 32.20% |
| AndyBobmale vs Lars | 22–34 | 39.29% |
| AndyBobmale vs Raven | 20–36 | 35.71% |
| AndyBobmale vs Leroy | 13–39 | 25.00% |
| AndyBobmale vs Feng | 20–28 | 41.67% |
| AndyBobmale vs Shaheen | 14–29 | 32.56% |
| AndyBobmale vs Zafina | 15–12 | 55.56% |
| AndyBobmale vs Leo | 12–12 | 50.00% |
| AndyBobmale vs Kuma | 4–16 | 20.00% |
| AndyBobmale vs Panda | 4–9 | 30.77% |
| AndyBobmale vs Fahkumram | 4–6 | 40.00% |
| AndyBobmale vs Anna | 2–4 | 33.33% |
| AndyBobmale vs Heihachi | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.