| Blamaurai vs Bryan | 229–222 | 50.78% |
| Blamaurai vs Kazuya | 204–211 | 49.16% |
| Blamaurai vs Reina | 188–218 | 46.31% |
| Blamaurai vs Hwoarang | 182–209 | 46.55% |
| Blamaurai vs Jin | 172–195 | 46.87% |
| Blamaurai vs King | 173–175 | 49.71% |
| Blamaurai vs Steve | 176–130 | 57.52% |
| Blamaurai vs Heihachi | 144–160 | 47.37% |
| Blamaurai vs Lee | 168–130 | 56.38% |
| Blamaurai vs Yoshimitsu | 168–123–1 | 57.73% |
| Blamaurai vs Dragunov | 180–101 | 64.06% |
| Blamaurai vs Lili | 124–148 | 45.59% |
| Blamaurai vs Devil Jin | 131–140 | 48.34% |
| Blamaurai vs Paul | 125–116 | 51.87% |
| Blamaurai vs Law | 115–120 | 48.94% |
| Blamaurai vs Asuka | 109–125 | 46.58% |
| Blamaurai vs Lars | 110–115 | 48.89% |
| Blamaurai vs Azucena | 128–90 | 58.72% |
| Blamaurai vs Leo | 107–100–1 | 51.69% |
| Blamaurai vs Jun | 98–106 | 48.04% |
| Blamaurai vs Nina | 90–110 | 45.00% |
| Blamaurai vs Jack-8 | 104–90 | 53.61% |
| Blamaurai vs Feng | 101–72 | 58.38% |
| Blamaurai vs Xiaoyu | 87–79 | 52.41% |
| Blamaurai vs Lidia | 70–87 | 44.59% |
| Blamaurai vs Armor King | 68–89 | 43.31% |
| Blamaurai vs Victor | 89–66 | 57.42% |
| Blamaurai vs Alisa | 62–91 | 40.52% |
| Blamaurai vs Raven | 88–63 | 58.28% |
| Blamaurai vs Eddy | 77–65 | 54.23% |
| Blamaurai vs Fahkumram | 79–60 | 56.83% |
| Blamaurai vs Clive | 69–66 | 51.11% |
| Blamaurai vs Leroy | 62–64 | 49.21% |
| Blamaurai vs Zafina | 66–55 | 54.55% |
| Blamaurai vs Miary Zo | 46–69 | 40.00% |
| Blamaurai vs Claudio | 54–57 | 48.65% |
| Blamaurai vs Kuma | 40–67 | 37.38% |
| Blamaurai vs Anna | 55–51 | 51.89% |
| Blamaurai vs Shaheen | 47–57 | 45.19% |
| Blamaurai vs Panda | 21–19 | 52.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.